Files
sethLabels/model/ModelImageObject.h
T
Jaye Evins 8c8e447336 Pointer cleanup (#242)
- Made greater use of smart pointers, eliminating many instances of manual memory management
- Do not use pointers at all for many non-polymorphic classes
- Assorted other code cleanup
2025-10-31 16:11:28 -04:00

181 lines
5.7 KiB
C++

/* ModelImageObject.h
*
* Copyright (C) 2013-2016 Jaye Evins <evins@snaught.com>
*
* This file is part of gLabels-qt.
*
* gLabels-qt is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* gLabels-qt is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with gLabels-qt. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef model_ModelImageObject_h
#define model_ModelImageObject_h
#include "ModelObject.h"
#include <QSvgRenderer>
namespace glabels
{
namespace model
{
///
/// Label Model Image Object
///
class ModelImageObject : public ModelObject
{
Q_OBJECT
///////////////////////////////////////////////////////////////
// Lifecycle Methods
///////////////////////////////////////////////////////////////
public:
ModelImageObject();
ModelImageObject( Distance x0,
Distance y0,
Distance w,
Distance h,
bool lockAspectRatio,
const TextNode& filenameNode,
const QTransform& matrix = QTransform(),
bool shadowState = false,
Distance shadowX = 0,
Distance shadowY = 0,
double shadowOpacity = 1.0,
const ColorNode& shadowColorNode = ColorNode() );
ModelImageObject( Distance x0,
Distance y0,
Distance w,
Distance h,
bool lockAspectRatio,
const QString& filename,
const QImage& image,
const QTransform& matrix = QTransform(),
bool shadowState = false,
Distance shadowX = 0,
Distance shadowY = 0,
double shadowOpacity = 1.0,
const ColorNode& shadowColorNode = ColorNode() );
ModelImageObject( Distance x0,
Distance y0,
Distance w,
Distance h,
bool lockAspectRatio,
const QString& filename,
const QByteArray& svg,
const QTransform& matrix = QTransform(),
bool shadowState = false,
Distance shadowX = 0,
Distance shadowY = 0,
double shadowOpacity = 1.0,
const ColorNode& shadowColorNode = ColorNode() );
ModelImageObject( const ModelImageObject* object );
virtual ~ModelImageObject() = default;
///////////////////////////////////////////////////////////////
// Object duplication
///////////////////////////////////////////////////////////////
ModelImageObject* clone() const override;
///////////////////////////////////////////////////////////////
// Property Implementations
///////////////////////////////////////////////////////////////
public:
//
// Image Property: filenameNode
//
TextNode filenameNode() const override;
void setFilenameNode( const TextNode& value ) override;
//
// Image Property: image
//
const QImage& image() const override;
void setImage( const QImage& value ) override;
void setImage( const QString& name, const QImage& value ) override;
//
// Image Property: svg
//
const QByteArray& svg() const override;
void setSvg( const QString& name, const QByteArray& value ) override;
//
// Property: naturalSize
//
Size naturalSize() const override;
///////////////////////////////////////////////////////////////
// Capability Implementations
///////////////////////////////////////////////////////////////
///////////////////////////////////////////////////////////////
// Drawing operations
///////////////////////////////////////////////////////////////
protected:
void drawShadow( QPainter* painter,
bool inEditor,
const merge::Record& record,
const Variables& variables ) const override;
void drawObject( QPainter* painter,
bool inEditor,
const merge::Record& record,
const Variables& variables ) const override;
QPainterPath hoverPath( double scale ) const override;
///////////////////////////////////////////////////////////////
// Private
///////////////////////////////////////////////////////////////
void loadImage();
bool readImageFile( const QString& fileName,
QImage& image,
QByteArray& svg ) const;
QImage createShadowImage( const QImage& image,
const QColor& color ) const;
///////////////////////////////////////////////////////////////
// Private Members
///////////////////////////////////////////////////////////////
protected:
TextNode mFilenameNode;
QImage mImage;
QByteArray mSvg;
static QImage smDefaultImage;
};
}
}
#endif // model_ModelImageObject_h