- DECISIONS.md: new "Table-fidelity features" section + deferred items
(smart-tracker rejected, highlight/phantom coupling deferred,
abandoned-game localStorage cleanup deferred).
- CLAUDE.md: current state, test count 78->87, key files, known gaps.
- spec: record that the driver unit test covers the bot-suppression
path in place of the considered-and-dropped ai-game-casual integration
test (resolves a spec/implementation drift the final review flagged).
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
Three features requested by Andrew Freiberg (physical-game player) and
refined by Seth, bringing digital blind chess closer to the physical
table:
1. Moderator announces every move and attempted move to both players
(widen announcement audience to 'both'; suppress bot retry churn).
2. Running capture tally (server-derived per-viewer protocol field).
3. Phantom opponent pieces — a client-local, drag-and-drop opponent-model
overlay, blind mode only, never sent to the server.
Spec only; no implementation. Phased: F1+F2 then F3.
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>