Seth 634f0137bb 10 entity targeting examples: THE zombie vs ALL zombies
Teaches the model to distinguish:
- "kill the zombie" → limit=1,sort=nearest (specific target)
- "kill all zombies" → distance=..30 (area clear)
- "what mobs are nearby" → requires world.nearby_entities tool
- "target the closest enemy" → type=!player,limit=1,sort=nearest

With LangGraph tools enabled, world.nearby_entities gives the model
entity awareness before generating kill commands.

Seed dataset: 2,486 examples

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-03-20 21:25:03 -04:00
S
Description
An open-source AI God for Minecraft servers — trained to understand natural language, execute commands, and play a divine character.
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