Files
sethLabels/glabels/TextNode.cpp
T
2016-06-26 12:49:47 -04:00

286 lines
4.7 KiB
C++

/* TextNode.cpp
*
* Copyright (C) 2013 Jim Evins <evins@snaught.com>
*
* This file is part of gLabels-qt.
*
* gLabels-qt is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* gLabels-qt is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with gLabels-qt. If not, see <http://www.gnu.org/licenses/>.
*/
#include "TextNode.h"
namespace {
typedef enum {
START,
LITERAL,
LITERAL_DOLLAR,
START_DOLLAR,
FIELD,
DONE
} State;
}
///
/// Default Constructor
///
TextNode::TextNode()
: mIsField(false), mData("")
{
}
///
/// Constructor from Data
///
TextNode::TextNode( bool isField, const QString &data )
: mIsField(isField), mData(data)
{
}
///
/// Constructor from Parsing Next Token in Text
///
TextNode::TextNode( const QString &text, int iStart, int &iNext )
{
State state = START;
QString literalText;
QString fieldName;
bool isField = false;
int i = iStart;
while ( state != DONE )
{
QChar c = text[i];
switch (state) {
case START:
switch (c.unicode()) {
case '$':
/* May be start of a field node. */
i++;
state = START_DOLLAR;
break;
case '\n':
state = DONE;
break;
case 0:
state = DONE;
break;
default:
/* Start a literal text node. */
literalText.append( c );
i++;
state = LITERAL;
break;
}
break;
case LITERAL:
switch (c.unicode()) {
case '$':
/* May be the beginning of a field node. */
i++;
state = LITERAL_DOLLAR;
break;
case '\n':
state = DONE;
break;
case 0:
state = DONE;
break;
default:
literalText.append( c );
i++;
state = LITERAL;
break;
}
break;
case LITERAL_DOLLAR:
switch (c.unicode()) {
case '{':
/* "${" indicates the start of a new field node, gather for literal too. */
literalText.append( '$' );
i++;
state = DONE;
break;
case '\n':
/* Append "$" to literal text, don't gather newline. */
literalText.append( '$' );
i++;
state = DONE;
break;
case 0:
/* Append "$" to literal text, don't gather null. */
literalText.append( '$' );
i++;
state = DONE;
break;
default:
/* Append "$" to literal text, gather this character too. */
literalText.append( '$' );
literalText.append( c );
i+=2;
state = LITERAL;
break;
}
break;
case START_DOLLAR:
switch (c.unicode()) {
case '{':
/* This is probably the begining of a field node, gather for literal too. */
literalText.append( c );
i++;
state = FIELD;
break;
case '\n':
state = DONE;
break;
case 0:
state = DONE;
break;
default:
/* The "$" was literal. */
literalText.append( c );
i++;
state = LITERAL;
break;
}
break;
case FIELD:
switch (c.unicode()) {
case '}':
/* We now finally know that this node is really field node. */
isField = true;
i++;
state = DONE;
break;
case '\n':
state = DONE;
break;
case 0:
state = DONE;
break;
default:
/* Gather for field name and literal, just in case. */
fieldName.append( c );
literalText.append( c );
i++;
state = FIELD;
break;
}
break;
}
}
mIsField = isField;
mData = isField ? fieldName : literalText;
iNext = i;
}
///
/// == Operator
///
bool TextNode::operator==( const TextNode& other )
{
return ( (mIsField == other.mIsField) &&
(mData == other.mData) );
}
///
/// != Operator
///
bool TextNode::operator!=( const TextNode& other )
{
return ( (mIsField != other.mIsField) ||
(mData != other.mData) );
}
///
/// isField? Property Getter
///
bool TextNode::isField( void ) const
{
return mIsField;
}
///
/// Data Property Getter
///
const QString& TextNode::data( void ) const
{
return mData;
}
///
/// Get text, expand if necessary
///
QString TextNode::text( merge::Record* record ) const
{
if ( mIsField )
{
if ( !record )
{
return QString("${%1}").arg( mData );
}
else
{
if ( record->contains( mData ) )
{
return (*record)[ mData ];
}
else
{
return "";
}
}
}
else
{
return mData;
}
}
///
/// Is it an empty field
///
bool TextNode::isEmptyField( merge::Record* record ) const
{
if ( record && mIsField )
{
if ( record->contains( mData ) )
{
return ( (*record)[mData].isEmpty() );
}
}
return false;
}