Restructuring directory layout. Move towards "Modern CMake" usage.
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/* Handles.h
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*
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* Copyright (C) 2013 Jim Evins <evins@snaught.com>
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*
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* This file is part of gLabels-qt.
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*
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* gLabels-qt is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* gLabels-qt is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with gLabels-qt. If not, see <http://www.gnu.org/licenses/>.
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*/
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#ifndef model_Handles_h
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#define model_Handles_h
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#include "Distance.h"
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#include <QPainter>
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#include <QPainterPath>
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namespace glabels::model
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{
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// Forward References
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class ModelObject;
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///
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/// Handle Base Class
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///
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class Handle
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{
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////////////////////////////
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// Location enumeration
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////////////////////////////
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public:
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enum Location { NW, N, NE, E, SE, S, SW, W, P1, P2 };
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////////////////////////////
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// Lifecycle Methods
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////////////////////////////
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protected:
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Handle( ModelObject* owner, Location location );
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public:
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virtual ~Handle();
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////////////////////////////
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// Duplication
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////////////////////////////
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virtual Handle* clone( ModelObject* newOwner ) const = 0;
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////////////////////////////
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// Attribue Methods
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////////////////////////////
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ModelObject* owner() const;
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Location location() const;
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////////////////////////////
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// Drawing Methods
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////////////////////////////
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public:
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virtual void draw( QPainter* painter, double scale ) const = 0;
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virtual QPainterPath path( double scale ) const = 0;
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protected:
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void drawAt( QPainter* painter,
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double scale,
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const Distance& x,
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const Distance& y,
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QColor color ) const;
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QPainterPath pathAt( double scale,
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const Distance& x,
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const Distance& y ) const;
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////////////////////////////
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// Protected Data
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////////////////////////////
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protected:
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ModelObject* mOwner;
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Location mLocation;
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};
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///
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/// HandleNorth Class
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///
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class HandleNorth : public Handle
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{
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////////////////////////////
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// Lifecycle Methods
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////////////////////////////
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public:
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HandleNorth( ModelObject* owner );
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~HandleNorth() override;
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HandleNorth* clone( ModelObject* newOwner ) const override;
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////////////////////////////
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// Drawing Methods
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////////////////////////////
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public:
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void draw( QPainter* painter, double scale ) const override;
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QPainterPath path( double scale ) const override;
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};
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///
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/// HandleNorthEast Class
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///
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class HandleNorthEast : public Handle
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{
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////////////////////////////
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// Lifecycle Methods
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////////////////////////////
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public:
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HandleNorthEast( ModelObject* owner );
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~HandleNorthEast() override;
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HandleNorthEast* clone( ModelObject* newOwner ) const override;
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////////////////////////////
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// Drawing Methods
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////////////////////////////
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public:
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void draw( QPainter* painter, double scale ) const override;
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QPainterPath path( double scale ) const override;
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};
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///
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/// HandleEast Class
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///
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class HandleEast : public Handle
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{
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////////////////////////////
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// Lifecycle Methods
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////////////////////////////
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public:
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HandleEast( ModelObject* owner );
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~HandleEast() override;
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HandleEast* clone( ModelObject* newOwner ) const override;
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////////////////////////////
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// Drawing Methods
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////////////////////////////
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public:
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void draw( QPainter* painter, double scale ) const override;
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QPainterPath path( double scale ) const override;
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};
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///
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/// HandleSouthEast Class
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///
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class HandleSouthEast : public Handle
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{
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////////////////////////////
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// Lifecycle Methods
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////////////////////////////
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public:
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HandleSouthEast( ModelObject* owner );
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~HandleSouthEast() override;
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HandleSouthEast* clone( ModelObject* newOwner ) const override;
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////////////////////////////
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// Drawing Methods
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////////////////////////////
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public:
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void draw( QPainter* painter, double scale ) const override;
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QPainterPath path( double scale ) const override;
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};
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///
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/// HandleSouth Class
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///
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class HandleSouth : public Handle
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{
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////////////////////////////
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// Lifecycle Methods
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////////////////////////////
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public:
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HandleSouth( ModelObject* owner );
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~HandleSouth() override;
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HandleSouth* clone( ModelObject* newOwner ) const override;
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////////////////////////////
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// Drawing Methods
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////////////////////////////
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public:
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void draw( QPainter* painter, double scale ) const override;
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QPainterPath path( double scale ) const override;
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};
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///
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/// HandleSouthWest Class
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///
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class HandleSouthWest : public Handle
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{
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////////////////////////////
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// Lifecycle Methods
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////////////////////////////
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public:
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HandleSouthWest( ModelObject* owner );
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~HandleSouthWest() override;
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HandleSouthWest* clone( ModelObject* newOwner ) const override;
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////////////////////////////
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// Drawing Methods
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////////////////////////////
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public:
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void draw( QPainter* painter, double scale ) const override;
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QPainterPath path( double scale ) const override;
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};
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///
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/// HandleWest Class
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///
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class HandleWest : public Handle
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{
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////////////////////////////
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// Lifecycle Methods
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////////////////////////////
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public:
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HandleWest( ModelObject* owner );
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~HandleWest() override;
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HandleWest* clone( ModelObject* newOwner ) const override;
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////////////////////////////
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// Drawing Methods
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////////////////////////////
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public:
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void draw( QPainter* painter, double scale ) const override;
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QPainterPath path( double scale ) const override;
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};
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///
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/// HandleNorthWest Class
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///
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class HandleNorthWest : public Handle
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{
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////////////////////////////
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// Lifecycle Methods
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////////////////////////////
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public:
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HandleNorthWest( ModelObject* owner );
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~HandleNorthWest() override;
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HandleNorthWest* clone( ModelObject* newOwner ) const override;
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////////////////////////////
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// Drawing Methods
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////////////////////////////
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public:
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void draw( QPainter* painter, double scale ) const override;
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QPainterPath path( double scale ) const override;
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};
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///
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/// HandleP1 Class
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///
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class HandleP1 : public Handle
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{
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////////////////////////////
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// Lifecycle Methods
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////////////////////////////
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public:
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HandleP1( ModelObject* owner );
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~HandleP1() override;
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HandleP1* clone( ModelObject* newOwner ) const override;
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////////////////////////////
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// Drawing Methods
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////////////////////////////
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public:
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void draw( QPainter* painter, double scale ) const override;
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QPainterPath path( double scale ) const override;
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};
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///
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/// HandleP2 Class
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///
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class HandleP2 : public Handle
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{
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////////////////////////////
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// Lifecycle Methods
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////////////////////////////
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public:
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HandleP2( ModelObject* owner );
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~HandleP2() override;
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////////////////////////////
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// Duplication
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////////////////////////////
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HandleP2* clone( ModelObject* newOwner ) const override;
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////////////////////////////
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// Drawing Methods
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////////////////////////////
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public:
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void draw( QPainter* painter, double scale ) const override;
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QPainterPath path( double scale ) const override;
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};
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}
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#endif // model_Handles_h
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