Restructuring directory layout. Move towards "Modern CMake" usage.
This commit is contained in:
@@ -0,0 +1,588 @@
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/* Handles.cpp
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*
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* Copyright (C) 2013 Jim Evins <evins@snaught.com>
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*
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* This file is part of gLabels-qt.
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*
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* gLabels-qt is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* gLabels-qt is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with gLabels-qt. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "Handles.h"
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#include "ModelObject.h"
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#include <QColor>
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#include <QtDebug>
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namespace glabels::model
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{
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//
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// Private
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//
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namespace
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{
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const double handlePixels = 7;
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const double handleOutlineWidthPixels = 1;
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const QColor handleFillColor( 0, 192, 0, 96 );
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const QColor originHandleFillColor( 192, 0, 0, 96 );
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const QColor handleOutlineColor( 0, 0, 0, 192 );
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}
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///
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/// Handle Constructor
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///
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Handle::Handle( ModelObject* owner, Location location )
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: mOwner(owner), mLocation(location)
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{
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// empty
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}
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///
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/// Handle Destructor
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///
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Handle::~Handle()
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{
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// empty
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}
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///
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/// Handle owner
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///
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ModelObject* Handle::owner() const
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{
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return mOwner;
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}
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///
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/// Handle location
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///
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Handle::Location Handle::location() const
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{
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return mLocation;
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}
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///
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/// Draw Handle at x,y
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///
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void Handle::drawAt( QPainter* painter,
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double scale,
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const Distance& x,
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const Distance& y,
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QColor color ) const
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{
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painter->save();
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painter->translate( x.pt(), y.pt() );
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double s = 1.0 / scale;
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QPen pen( handleOutlineColor );
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pen.setCosmetic( true );
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pen.setWidth( handleOutlineWidthPixels );
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painter->setPen( pen );
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painter->setBrush( color );
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painter->drawRect( QRectF( -s*handlePixels/2.0, -s*handlePixels/2.0,
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s*handlePixels, s*handlePixels ) );
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painter->restore();
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}
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///
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/// Create Handle path at x,y
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///
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QPainterPath Handle::pathAt( double scale,
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const Distance& x,
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const Distance& y ) const
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{
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QPainterPath path;
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double s = 1/scale;
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path.addRect( -s*handlePixels/2, -s*handlePixels/2, s*handlePixels, s*handlePixels );
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path.translate( x.pt(), y.pt() );
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return path;
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}
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///
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/// HandleNorth Constructor
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///
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HandleNorth::HandleNorth( ModelObject* owner )
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: Handle( owner, N )
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{
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// empty
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}
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///
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/// HandleNorth Destructor
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///
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HandleNorth::~HandleNorth()
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{
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// empty
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}
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///
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/// HandleNorth Clone
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///
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HandleNorth* HandleNorth::clone( ModelObject* newOwner ) const
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{
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return new HandleNorth( newOwner );
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}
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///
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/// Draw HandleNorth
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///
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void HandleNorth::draw( QPainter* painter, double scale ) const
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{
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drawAt( painter, scale, mOwner->w()/2, 0, handleFillColor );
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}
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///
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/// HandleNorth Path
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///
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QPainterPath HandleNorth::path( double scale ) const
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{
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return pathAt( scale, mOwner->w()/2, 0 );
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}
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///
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/// HandleNorthEast Constructor
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///
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HandleNorthEast::HandleNorthEast( ModelObject* owner )
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: Handle( owner, NE )
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{
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// empty
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}
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///
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/// HandleNorthEast Destructor
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///
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HandleNorthEast::~HandleNorthEast()
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{
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// empty
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}
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///
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/// HandleNorthEast Clone
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///
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HandleNorthEast* HandleNorthEast::clone( ModelObject* newOwner ) const
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{
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return new HandleNorthEast( newOwner );
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}
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///
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/// Draw HandleNorthEast
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///
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void HandleNorthEast::draw( QPainter* painter, double scale ) const
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{
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drawAt( painter, scale, mOwner->w(), 0, handleFillColor );
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}
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///
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/// HandleNorthEast Path
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///
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QPainterPath HandleNorthEast::path( double scale ) const
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{
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return pathAt( scale, mOwner->w(), 0 );
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}
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///
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/// HandleEast Constructor
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///
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HandleEast::HandleEast( ModelObject* owner )
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: Handle( owner, E )
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{
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// empty
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}
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///
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/// HandleEast Destructor
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///
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HandleEast::~HandleEast()
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{
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// empty
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}
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///
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/// HandleEast Clone
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///
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HandleEast* HandleEast::clone( ModelObject* newOwner ) const
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{
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return new HandleEast( newOwner );
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}
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///
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/// Draw HandleEast
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///
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void HandleEast::draw( QPainter* painter, double scale ) const
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{
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drawAt( painter, scale, mOwner->w(), mOwner->h()/2, handleFillColor );
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}
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///
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/// HandleEast Path
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///
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QPainterPath HandleEast::path( double scale ) const
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{
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return pathAt( scale, mOwner->w(), mOwner->h()/2 );
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}
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///
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/// HandleSouthEast Constructor
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///
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HandleSouthEast::HandleSouthEast( ModelObject* owner )
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: Handle( owner, SE )
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{
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// empty
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}
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///
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/// HandleSouthEast Destructor
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///
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HandleSouthEast::~HandleSouthEast()
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{
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// empty
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}
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///
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/// HandleSouthEast Clone
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///
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HandleSouthEast* HandleSouthEast::clone( ModelObject* newOwner ) const
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{
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return new HandleSouthEast( newOwner );
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}
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///
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/// Draw HandleSouthEast
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///
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void HandleSouthEast::draw( QPainter* painter, double scale ) const
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{
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drawAt( painter, scale, mOwner->w(), mOwner->h(), handleFillColor );
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}
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///
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/// HandleSouthEast Path
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///
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QPainterPath HandleSouthEast::path( double scale ) const
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{
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return pathAt( scale, mOwner->w(), mOwner->h() );
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}
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///
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/// HandleSouth Constructor
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///
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HandleSouth::HandleSouth( ModelObject* owner )
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: Handle( owner, S )
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{
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// empty
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}
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///
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/// HandleSouth Destructor
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///
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HandleSouth::~HandleSouth()
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{
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// empty
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}
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///
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/// HandleSouth Clone
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///
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HandleSouth* HandleSouth::clone( ModelObject* newOwner ) const
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{
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return new HandleSouth( newOwner );
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}
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///
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/// Draw HandleSouth
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///
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void HandleSouth::draw( QPainter* painter, double scale ) const
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{
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drawAt( painter, scale, mOwner->w()/2, mOwner->h(), handleFillColor );
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}
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///
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/// HandleSouth Path
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///
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QPainterPath HandleSouth::path( double scale ) const
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{
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return pathAt( scale, mOwner->w()/2, mOwner->h() );
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}
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///
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/// HandleSouthWest Constructor
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///
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HandleSouthWest::HandleSouthWest( ModelObject* owner )
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: Handle( owner, SW )
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{
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// empty
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}
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///
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/// HandleSouthWest Destructor
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///
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HandleSouthWest::~HandleSouthWest()
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{
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// empty
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}
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///
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/// HandleSouthWest Clone
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///
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HandleSouthWest* HandleSouthWest::clone( ModelObject* newOwner ) const
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{
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return new HandleSouthWest( newOwner );
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}
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///
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/// Draw HandleSouthWest
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///
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void HandleSouthWest::draw( QPainter* painter, double scale ) const
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{
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drawAt( painter, scale, 0, mOwner->h(), handleFillColor );
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}
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///
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/// HandleSouthWest Path
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///
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QPainterPath HandleSouthWest::path( double scale ) const
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{
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return pathAt( scale, 0, mOwner->h() );
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}
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///
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/// HandleWest Constructor
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///
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HandleWest::HandleWest( ModelObject* owner )
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: Handle( owner, W )
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{
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// empty
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}
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///
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/// HandleWest Destructor
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///
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HandleWest::~HandleWest()
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{
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// empty
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}
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///
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/// HandleWest Clone
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///
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HandleWest* HandleWest::clone( ModelObject* newOwner ) const
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{
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return new HandleWest( newOwner );
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}
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///
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/// Draw HandleWest
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///
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void HandleWest::draw( QPainter* painter, double scale ) const
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{
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drawAt( painter, scale, 0, mOwner->h()/2, handleFillColor );
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}
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///
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/// HandleWest Path
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///
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QPainterPath HandleWest::path( double scale ) const
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{
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return pathAt( scale, 0, mOwner->h()/2 );
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}
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///
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/// HandleNorthWest Constructor
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///
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HandleNorthWest::HandleNorthWest( ModelObject* owner )
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: Handle( owner, NW )
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{
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// empty
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}
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///
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/// HandleNorthWest Destructor
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///
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HandleNorthWest::~HandleNorthWest()
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{
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// empty
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}
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///
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/// HandleNorthWest Clone
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///
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HandleNorthWest* HandleNorthWest::clone( ModelObject* newOwner ) const
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{
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return new HandleNorthWest( newOwner );
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}
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///
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/// Draw HandleNorthWest
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///
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void HandleNorthWest::draw( QPainter* painter, double scale ) const
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{
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drawAt( painter, scale, 0, 0, originHandleFillColor );
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}
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///
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/// HandleNorthWest Path
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///
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QPainterPath HandleNorthWest::path( double scale ) const
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{
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return pathAt( scale, 0, 0 );
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}
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///
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/// HandleP1 Constructor
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///
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HandleP1::HandleP1( ModelObject* owner )
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: Handle( owner, P1 )
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{
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// empty
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}
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///
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/// HandleP1 Destructor
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///
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HandleP1::~HandleP1()
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{
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// empty
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}
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///
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/// HandleP1 Clone
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///
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HandleP1* HandleP1::clone( ModelObject* newOwner ) const
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{
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return new HandleP1( newOwner );
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}
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///
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/// Draw HandleP1
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///
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void HandleP1::draw( QPainter* painter, double scale ) const
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{
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drawAt( painter, scale, 0, 0, originHandleFillColor );
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}
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///
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/// HandleP1 Path
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///
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QPainterPath HandleP1::path( double scale ) const
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{
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return pathAt( scale, 0, 0 );
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}
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///
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/// HandleP2 Constructor
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///
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HandleP2::HandleP2( ModelObject* owner )
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: Handle( owner, P2 )
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{
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// empty
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}
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///
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/// HandleP2 Destructor
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///
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HandleP2::~HandleP2()
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{
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// empty
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}
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///
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/// HandleP2 Clone
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///
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HandleP2* HandleP2::clone( ModelObject* newOwner ) const
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{
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return new HandleP2( newOwner );
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}
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///
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/// Draw HandleP2
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///
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void HandleP2::draw( QPainter* painter, double scale ) const
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{
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drawAt( painter, scale, mOwner->w(), mOwner->h(), handleFillColor );
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}
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///
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/// HandleP2 Path
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///
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QPainterPath HandleP2::path( double scale ) const
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{
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return pathAt( scale, mOwner->w(), mOwner->h() );
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}
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} // namespace glabels::model
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