Some namespace cleanup.
This commit is contained in:
+181
-187
@@ -33,212 +33,209 @@ namespace {
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}
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namespace glabels
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///
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/// Default Constructor
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///
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TextNode::TextNode()
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: mFieldFlag(false), mData("")
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{
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}
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///
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/// Default Constructor
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///
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TextNode::TextNode()
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: mFieldFlag(false), mData("")
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///
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/// Constructor from Data
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///
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TextNode::TextNode( bool field_flag, const QString &data )
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: mFieldFlag(field_flag), mData(data)
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{
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}
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///
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/// Constructor from Parsing Next Token in Text
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///
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TextNode::TextNode( const QString &text, int i_start, int &i_next )
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{
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State state = START;
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QString literal_text;
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QString field_name;
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bool field_flag = false;
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int i = i_start;
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while ( state != DONE )
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{
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}
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QChar c = text[i];
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switch (state) {
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///
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/// Constructor from Data
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///
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TextNode::TextNode( bool field_flag, const QString &data )
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: mFieldFlag(field_flag), mData(data)
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{
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}
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///
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/// Constructor from Parsing Next Token in Text
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///
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TextNode::TextNode( const QString &text, int i_start, int &i_next )
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{
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State state = START;
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QString literal_text;
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QString field_name;
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bool field_flag = false;
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int i = i_start;
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while ( state != DONE )
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{
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QChar c = text[i];
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switch (state) {
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case START:
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switch (c.unicode()) {
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case '$':
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/* May be start of a field node. */
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i++;
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state = START_DOLLAR;
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break;
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case '\n':
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state = DONE;
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break;
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case 0:
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state = DONE;
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break;
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default:
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/* Start a literal text node. */
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literal_text.append( c );
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i++;
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state = LITERAL;
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break;
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}
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case START:
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switch (c.unicode()) {
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case '$':
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/* May be start of a field node. */
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i++;
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state = START_DOLLAR;
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break;
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case LITERAL:
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switch (c.unicode()) {
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case '$':
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/* May be the beginning of a field node. */
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i++;
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state = LITERAL_DOLLAR;
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break;
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case '\n':
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state = DONE;
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break;
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case 0:
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state = DONE;
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break;
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default:
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literal_text.append( c );
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i++;
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state = LITERAL;
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break;
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}
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case '\n':
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state = DONE;
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break;
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case LITERAL_DOLLAR:
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switch (c.unicode()) {
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case '{':
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/* "${" indicates the start of a new field node, gather for literal too. */
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literal_text.append( '$' );
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i++;
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state = DONE;
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break;
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case '\n':
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/* Append "$" to literal text, don't gather newline. */
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literal_text.append( '$' );
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i++;
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state = DONE;
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break;
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case 0:
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/* Append "$" to literal text, don't gather null. */
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literal_text.append( '$' );
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i++;
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state = DONE;
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break;
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default:
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/* Append "$" to literal text, gather this character too. */
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literal_text.append( '$' );
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literal_text.append( c );
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i+=2;
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state = LITERAL;
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break;
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}
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case 0:
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state = DONE;
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break;
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case START_DOLLAR:
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switch (c.unicode()) {
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case '{':
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/* This is probably the begining of a field node, gather for literal too. */
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literal_text.append( c );
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i++;
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state = FIELD;
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break;
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case '\n':
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state = DONE;
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break;
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case 0:
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state = DONE;
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break;
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default:
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/* The "$" was literal. */
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literal_text.append( c );
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i++;
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state = LITERAL;
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break;
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}
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default:
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/* Start a literal text node. */
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literal_text.append( c );
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i++;
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state = LITERAL;
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break;
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case FIELD:
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switch (c.unicode()) {
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case '}':
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/* We now finally know that this node is really field node. */
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field_flag = true;
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i++;
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state = DONE;
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break;
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case '\n':
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state = DONE;
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break;
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case 0:
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state = DONE;
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break;
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default:
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/* Gather for field name and literal, just in case. */
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field_name.append( c );
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literal_text.append( c );
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i++;
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state = FIELD;
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break;
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}
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break;
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}
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break;
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case LITERAL:
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switch (c.unicode()) {
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case '$':
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/* May be the beginning of a field node. */
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i++;
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state = LITERAL_DOLLAR;
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break;
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case '\n':
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state = DONE;
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break;
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case 0:
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state = DONE;
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break;
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default:
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literal_text.append( c );
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i++;
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state = LITERAL;
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break;
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}
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break;
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case LITERAL_DOLLAR:
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switch (c.unicode()) {
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case '{':
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/* "${" indicates the start of a new field node, gather for literal too. */
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literal_text.append( '$' );
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i++;
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state = DONE;
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break;
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case '\n':
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/* Append "$" to literal text, don't gather newline. */
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literal_text.append( '$' );
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i++;
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state = DONE;
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break;
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case 0:
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/* Append "$" to literal text, don't gather null. */
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literal_text.append( '$' );
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i++;
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state = DONE;
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break;
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default:
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/* Append "$" to literal text, gather this character too. */
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literal_text.append( '$' );
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literal_text.append( c );
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i+=2;
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state = LITERAL;
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break;
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}
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break;
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case START_DOLLAR:
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switch (c.unicode()) {
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case '{':
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/* This is probably the begining of a field node, gather for literal too. */
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literal_text.append( c );
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i++;
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state = FIELD;
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break;
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case '\n':
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state = DONE;
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break;
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case 0:
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state = DONE;
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break;
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default:
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/* The "$" was literal. */
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literal_text.append( c );
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i++;
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state = LITERAL;
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break;
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}
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break;
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case FIELD:
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switch (c.unicode()) {
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case '}':
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/* We now finally know that this node is really field node. */
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field_flag = true;
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i++;
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state = DONE;
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break;
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case '\n':
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state = DONE;
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break;
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case 0:
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state = DONE;
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break;
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default:
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/* Gather for field name and literal, just in case. */
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field_name.append( c );
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literal_text.append( c );
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i++;
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state = FIELD;
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break;
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}
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break;
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}
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mFieldFlag = field_flag;
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mData = field_flag ? field_name : literal_text;
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i_next = i;
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}
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mFieldFlag = field_flag;
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mData = field_flag ? field_name : literal_text;
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///
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/// == Operator
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///
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bool TextNode::operator==( const TextNode& other )
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{
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return ( (mFieldFlag == other.mFieldFlag) &&
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(mData == other.mData) );
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}
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i_next = i;
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}
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///
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/// != Operator
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///
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bool TextNode::operator!=( const TextNode& other )
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{
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return ( (mFieldFlag != other.mFieldFlag) ||
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(mData != other.mData) );
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}
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///
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/// == Operator
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///
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bool TextNode::operator==( const TextNode& other )
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{
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return ( (mFieldFlag == other.mFieldFlag) &&
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(mData == other.mData) );
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}
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///
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/// Field Flag Property Getter
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///
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bool TextNode::fieldFlag( void ) const
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{
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return mFieldFlag;
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}
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///
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/// != Operator
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///
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bool TextNode::operator!=( const TextNode& other )
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{
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return ( (mFieldFlag != other.mFieldFlag) ||
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(mData != other.mData) );
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}
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///
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/// Data Property Getter
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///
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const QString& TextNode::data( void ) const
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{
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return mData;
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}
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///
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/// Field Flag Property Getter
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///
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bool TextNode::fieldFlag( void ) const
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{
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return mFieldFlag;
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}
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///
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/// Data Property Getter
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///
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const QString& TextNode::data( void ) const
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{
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return mData;
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}
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#if TODO
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@@ -285,6 +282,3 @@ namespace glabels
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}
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}
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#endif
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}
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Reference in New Issue
Block a user