Added initial Markup, Frame, FrameRect and StrUtil implementations.
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/* Frame.cpp
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*
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* Copyright (C) 2013 Jim Evins <evins@snaught.com>
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*
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* This file is part of gLabels-qt.
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*
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* gLabels-qt is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* gLabels-qt is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with gLabels-qt. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "Frame.h"
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namespace libglabels
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{
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int Frame::nLabels() const
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{
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int n = 0;
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std::list<Layout*>::const_iterator it;
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for ( it = mLayouts.begin(); it != mLayouts.end(); it++ )
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{
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n += (*it)->nx() * (*it)->ny();
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}
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return n;
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}
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QString &Frame::getLayoutDescription() const
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{
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QString description;
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if ( mLayouts.size() == 1 )
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{
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Layout *layout = *mLayouts.begin();
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/*
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* Translators: %1 = number of labels across a page,
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* %2 = number of labels down a page,
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* %3 = total number of labels on a page (sheet).
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*/
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description = QString( tr("%1 x %2 (%3 per sheet)") )
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.arg(layout->nx()).arg(layout->ny()).arg(nLabels());
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}
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else
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{
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/* Translators: %1 is the total number of labels on a page (sheet). */
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description = QString( tr("%1 per sheet") ).arg( nLabels() );
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}
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return description;
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}
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std::vector<Point> Frame::getOrigins() const
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{
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std::vector<Point> origins( nLabels() );
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std::list<Layout*>::const_iterator it;
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for ( it = mLayouts.begin(); it != mLayouts.end(); it++ )
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{
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Layout *lo = *it;
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for ( int iy = 0; iy < lo->ny(); iy++ )
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{
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for ( int ix = 0; ix < lo->nx(); ix++ )
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{
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origins.push_back( Point( ix*lo->dx() + lo->x0(), iy*lo->dy() + lo->y0() ) );
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}
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}
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}
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std::sort( origins.begin(), origins.end(), Point::compare );
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}
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void Frame::addLayout( Layout *layout )
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{
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mLayouts.push_back( layout );
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}
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void Frame::addMarkup( Markup *markup )
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{
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mMarkups.push_back( markup );
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}
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}
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