Big-Ugly Style Update (#278)
* Bulk replaced tabs with spaces * Bulk removed trailing whitespace from lines * Replaced c-style comments with c++-style comments in file banners * Replace nested namespace definitions with single concise definitions (C++17), this keeps the indentation more manageable * Cleanup ordering and spacing of include directives * Bulk renaming of header file extensions from '.h' to '.hpp'. * Update CODING-STYLE.md * Update target_compile_features from cxx_std_11 to cxx_std_20. * Refresh .clang-format file. Still needs a lot of tweaking.
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// ModelImageObject.hpp
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//
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// Copyright (C) 2013-2016 Jaye Evins <evins@snaught.com>
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//
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// This file is part of gLabels-qt.
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//
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// gLabels-qt is free software: you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation, either version 3 of the License, or
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// (at your option) any later version.
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//
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// gLabels-qt is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License for more details.
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//
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// You should have received a copy of the GNU General Public License
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// along with gLabels-qt. If not, see <http://www.gnu.org/licenses/>.
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//
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#ifndef model_ModelImageObject_hpp
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#define model_ModelImageObject_hpp
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#include "ModelObject.hpp"
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#include <QSvgRenderer>
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namespace glabels::model
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{
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///
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/// Label Model Image Object
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///
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class ModelImageObject : public ModelObject
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{
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Q_OBJECT
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///////////////////////////////////////////////////////////////
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// Lifecycle Methods
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///////////////////////////////////////////////////////////////
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public:
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ModelImageObject();
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ModelImageObject( Distance x0,
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Distance y0,
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Distance w,
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Distance h,
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bool lockAspectRatio,
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const TextNode& filenameNode,
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const QTransform& matrix = QTransform(),
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bool shadowState = false,
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Distance shadowX = 0,
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Distance shadowY = 0,
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double shadowOpacity = 1.0,
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const ColorNode& shadowColorNode = ColorNode() );
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ModelImageObject( Distance x0,
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Distance y0,
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Distance w,
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Distance h,
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bool lockAspectRatio,
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const QString& filename,
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const QImage& image,
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const QTransform& matrix = QTransform(),
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bool shadowState = false,
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Distance shadowX = 0,
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Distance shadowY = 0,
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double shadowOpacity = 1.0,
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const ColorNode& shadowColorNode = ColorNode() );
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ModelImageObject( Distance x0,
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Distance y0,
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Distance w,
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Distance h,
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bool lockAspectRatio,
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const QString& filename,
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const QByteArray& svg,
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const QTransform& matrix = QTransform(),
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bool shadowState = false,
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Distance shadowX = 0,
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Distance shadowY = 0,
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double shadowOpacity = 1.0,
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const ColorNode& shadowColorNode = ColorNode() );
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ModelImageObject( const ModelImageObject* object );
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virtual ~ModelImageObject() = default;
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///////////////////////////////////////////////////////////////
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// Object duplication
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///////////////////////////////////////////////////////////////
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ModelImageObject* clone() const override;
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///////////////////////////////////////////////////////////////
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// Property Implementations
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///////////////////////////////////////////////////////////////
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public:
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//
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// Image Property: filenameNode
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//
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TextNode filenameNode() const override;
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void setFilenameNode( const TextNode& value ) override;
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//
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// Image Property: image
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//
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const QImage& image() const override;
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void setImage( const QImage& value ) override;
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void setImage( const QString& name, const QImage& value ) override;
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//
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// Image Property: svg
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//
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const QByteArray& svg() const override;
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void setSvg( const QString& name, const QByteArray& value ) override;
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//
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// Property: naturalSize
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//
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Size naturalSize() const override;
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///////////////////////////////////////////////////////////////
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// Capability Implementations
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///////////////////////////////////////////////////////////////
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///////////////////////////////////////////////////////////////
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// Drawing operations
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///////////////////////////////////////////////////////////////
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protected:
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void drawShadow( QPainter* painter,
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bool inEditor,
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const merge::Record& record,
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const Variables& variables ) const override;
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void drawObject( QPainter* painter,
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bool inEditor,
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const merge::Record& record,
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const Variables& variables ) const override;
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QPainterPath hoverPath( double scale ) const override;
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///////////////////////////////////////////////////////////////
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// Private
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///////////////////////////////////////////////////////////////
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void loadImage();
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bool readImageFile( const QString& fileName,
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QImage& image,
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QByteArray& svg ) const;
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QImage createShadowImage( const QImage& image,
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const QColor& color ) const;
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///////////////////////////////////////////////////////////////
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// Private Members
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///////////////////////////////////////////////////////////////
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protected:
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TextNode mFilenameNode;
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QImage mImage;
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QByteArray mSvg;
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static QImage smDefaultImage;
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};
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}
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#endif // model_ModelImageObject_hpp
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