82a69d8812
Re-key the phantom-load effect on `loadedFor` (tracks gameId) so it reloads if the same <Game> instance is reused for a different game without a remount. Also gate the drag-ghost block behind `phantomLayerEnabled` for consistency with all other phantom UI. Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>