feat(client): two-section landing — friend vs Casual bot
This commit is contained in:
@@ -1,30 +1,60 @@
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<script lang="ts">
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import type { Mode, Color, CreateGameResponse } from '@blind-chess/shared';
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let mode: Mode = $state('blind');
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let side: Color | 'random' = $state('random');
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let highlightingEnabled = $state(false);
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let creating = $state(false);
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let error: string | null = $state(null);
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// Friend section state.
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let friendMode: Mode = $state('blind');
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let friendSide: Color | 'random' = $state('random');
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let friendHighlight = $state(false);
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let friendCreating = $state(false);
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let friendError: string | null = $state(null);
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async function create() {
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creating = true;
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error = null;
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// AI section state (separate so user can configure each independently).
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let aiMode: Mode = $state('blind');
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let aiSide: Color | 'random' = $state('random');
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let aiHighlight = $state(false);
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let aiCreating = $state(false);
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let aiError: string | null = $state(null);
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async function createWithFriend() {
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friendCreating = true; friendError = null;
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try {
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const res = await fetch('/api/games', {
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method: 'POST',
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headers: { 'content-type': 'application/json' },
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body: JSON.stringify({ mode, side, highlightingEnabled }),
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body: JSON.stringify({
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mode: friendMode, side: friendSide, highlightingEnabled: friendHighlight,
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}),
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});
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if (!res.ok) throw new Error(`HTTP ${res.status}`);
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const json: CreateGameResponse & { creatorColor: Color } = await res.json();
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// store creator token before navigating
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localStorage.setItem(`bc:${json.gameId}`, json.creatorToken);
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location.hash = `#/g/${json.gameId}`;
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} catch (e) {
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error = e instanceof Error ? e.message : String(e);
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friendError = e instanceof Error ? e.message : String(e);
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} finally {
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creating = false;
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friendCreating = false;
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}
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}
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async function createVsCasual() {
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aiCreating = true; aiError = null;
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try {
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const res = await fetch('/api/games', {
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method: 'POST',
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headers: { 'content-type': 'application/json' },
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body: JSON.stringify({
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mode: aiMode, side: aiSide, highlightingEnabled: aiHighlight,
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vsAi: { brain: 'casual' },
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}),
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});
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if (!res.ok) throw new Error(`HTTP ${res.status}`);
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const json: CreateGameResponse & { creatorColor: Color } = await res.json();
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localStorage.setItem(`bc:${json.gameId}`, json.creatorToken);
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location.hash = `#/g/${json.gameId}`;
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} catch (e) {
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aiError = e instanceof Error ? e.message : String(e);
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} finally {
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aiCreating = false;
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}
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}
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</script>
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@@ -36,18 +66,19 @@
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</div>
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<div class="card">
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<h2>Create a game</h2>
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<h2>Play with a friend</h2>
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<p class="card-sub muted">Get a shareable link, send it to someone, play together.</p>
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<div class="field">
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<span class="lbl">Mode</span>
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<div class="opts">
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<label class="opt" class:active={mode === 'blind'}>
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<input type="radio" bind:group={mode} value="blind" />
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<label class="opt" class:active={friendMode === 'blind'}>
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<input type="radio" bind:group={friendMode} value="blind" />
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<span class="opt-title">Blind</span>
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<span class="opt-sub">Each player sees only their own pieces.</span>
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</label>
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<label class="opt" class:active={mode === 'vanilla'}>
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<input type="radio" bind:group={mode} value="vanilla" />
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<label class="opt" class:active={friendMode === 'vanilla'}>
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<input type="radio" bind:group={friendMode} value="vanilla" />
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<span class="opt-title">Vanilla</span>
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<span class="opt-sub">Normal chess. Both players see everything.</span>
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</label>
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@@ -57,29 +88,79 @@
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<div class="field">
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<span class="lbl">You play as</span>
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<div class="row">
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<label><input type="radio" bind:group={side} value="w" /> White</label>
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<label><input type="radio" bind:group={side} value="b" /> Black</label>
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<label><input type="radio" bind:group={side} value="random" /> Random</label>
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<label><input type="radio" bind:group={friendSide} value="w" /> White</label>
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<label><input type="radio" bind:group={friendSide} value="b" /> Black</label>
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<label><input type="radio" bind:group={friendSide} value="random" /> Random</label>
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</div>
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</div>
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<div class="field">
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<label class="toggle">
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<input type="checkbox" bind:checked={highlightingEnabled} />
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<input type="checkbox" bind:checked={friendHighlight} />
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<span>Highlight reachable squares</span>
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{#if mode === 'blind'}
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{#if friendMode === 'blind'}
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<span class="hint muted">(geometric only — no opponent info)</span>
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{/if}
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</label>
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</div>
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<button class="primary big" disabled={creating} onclick={create}>
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{creating ? 'Creating…' : 'Create game'}
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<button class="primary big" disabled={friendCreating} onclick={createWithFriend}>
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{friendCreating ? 'Creating…' : 'Create game'}
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</button>
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{#if friendError}<p class="error">Error: {friendError}</p>{/if}
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</div>
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{#if error}
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<p class="error">Error: {error}</p>
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{/if}
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<div class="card">
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<h2>Play vs computer</h2>
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<p class="card-sub muted">Always-available opponent. No link to share — game starts immediately.</p>
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<div class="field">
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<span class="lbl">Mode</span>
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<div class="opts">
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<label class="opt" class:active={aiMode === 'blind'}>
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<input type="radio" bind:group={aiMode} value="blind" />
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<span class="opt-title">Blind</span>
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<span class="opt-sub">Each player sees only their own pieces.</span>
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</label>
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<label class="opt" class:active={aiMode === 'vanilla'}>
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<input type="radio" bind:group={aiMode} value="vanilla" />
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<span class="opt-title">Vanilla</span>
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<span class="opt-sub">Normal chess. Both players see everything.</span>
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</label>
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</div>
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</div>
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<div class="field">
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<span class="lbl">You play as</span>
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<div class="row">
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<label><input type="radio" bind:group={aiSide} value="w" /> White</label>
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<label><input type="radio" bind:group={aiSide} value="b" /> Black</label>
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<label><input type="radio" bind:group={aiSide} value="random" /> Random</label>
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</div>
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</div>
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<div class="field">
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<label class="toggle">
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<input type="checkbox" bind:checked={aiHighlight} />
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<span>Highlight reachable squares</span>
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{#if aiMode === 'blind'}
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<span class="hint muted">(geometric only — no opponent info)</span>
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{/if}
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</label>
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</div>
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<div class="ai-buttons">
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<button class="primary" disabled={aiCreating} onclick={createVsCasual}>
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{aiCreating ? 'Creating…' : 'Casual bot'}
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</button>
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<button class="secondary" disabled title="Coming soon">
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gemma4 recon (coming soon)
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</button>
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</div>
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<p class="card-sub muted small">
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Casual: fast, plays simple moves, makes mistakes. Good for a quick game.
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</p>
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{#if aiError}<p class="error">Error: {aiError}</p>{/if}
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</div>
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<footer class="muted">
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@@ -114,8 +195,11 @@
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border: 1px solid var(--border);
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border-radius: 12px;
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padding: 22px;
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margin-bottom: 20px;
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}
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h2 { font-size: 18px; margin: 0 0 16px; }
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.card-sub { font-size: 13px; margin: -10px 0 16px; }
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.card-sub.small { margin-top: 12px; font-size: 12px; }
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h2 { font-size: 18px; margin: 0 0 8px; }
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.field { margin-bottom: 20px; }
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.lbl {
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@@ -157,6 +241,15 @@
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margin-top: 8px;
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}
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.ai-buttons { display: grid; gap: 8px; grid-template-columns: 1fr 1fr; }
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@media (max-width: 480px) { .ai-buttons { grid-template-columns: 1fr; } }
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.secondary {
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background: transparent;
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border: 1px solid var(--border);
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color: var(--text-dim);
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}
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.secondary:disabled { cursor: not-allowed; opacity: 0.6; }
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.error { color: #f87171; margin-top: 12px; }
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footer { text-align: center; margin-top: 24px; font-size: 12px; }
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</style>
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