docs: handoff reflects final merged state

This commit is contained in:
claude (blind_chess)
2026-04-28 15:25:03 -04:00
parent 1674695eef
commit 1213ec8fb1
@@ -4,7 +4,7 @@
- Created: 2026-04-28 ~19:15 UTC - Created: 2026-04-28 ~19:15 UTC
- Project: /home/claude/bin/blind_chess - Project: /home/claude/bin/blind_chess
- Branch: `feat/ai-player-phase-1-casual` (16 commits ahead of main; pending merge as final step of this handoff) - Branch: `feat/ai-player-phase-1-casual` merged to `main` via fast-forward at commit `1674695` and pushed.
- Repo: `git.sethpc.xyz/Seth/blind_chess` - Repo: `git.sethpc.xyz/Seth/blind_chess`
- Live URL: **https://chess.sethpc.xyz** (Phase 1 deployed and verified) - Live URL: **https://chess.sethpc.xyz** (Phase 1 deployed and verified)
@@ -46,7 +46,7 @@ This session executed `docs/superpowers/plans/2026-04-28-ai-player-phase-1-casua
| Casual ≥80% vs Random, both colors | ✅ 97% as W, 96% as B | | Casual ≥80% vs Random, both colors | ✅ 97% as W, 96% as B |
| All unit + integration tests pass | ✅ 75/75 (21 shared + 54 server) | | All unit + integration tests pass | ✅ 75/75 (21 shared + 54 server) |
| Live smoke checklist | ✅ /api/health, AI game creation, recon→503, no journald errors | | Live smoke checklist | ✅ /api/health, AI game creation, recon→503, no journald errors |
| Branch merged + deployed | ⏳ Pending merge (final step of this session) | | Branch merged + deployed | ✅ Merged to main (`1674695`); deployed to CT 690 |
## Critical Files ## Critical Files
@@ -72,20 +72,14 @@ This session executed `docs/superpowers/plans/2026-04-28-ai-player-phase-1-casua
## Immediate Next Steps ## Immediate Next Steps
1. **Merge `feat/ai-player-phase-1-casual` to `main`** (final step of this handoff). 1. **Soak Phase 1 for a few days of real play** before starting Phase 2. Watch for:
- Bot-driver errors in journald (`ssh root@192.168.0.245 'journalctl -u blind-chess | grep "bot driver error"'`).
```bash
git checkout main
git merge --ff-only feat/ai-player-phase-1-casual || git merge --no-ff feat/ai-player-phase-1-casual
git push origin main
```
2. **Soak Phase 1 for a few days of real play** before starting Phase 2. Watch for:
- Bot-driver errors in journald (`journalctl -u blind-chess | grep "bot driver error"`).
- Mid-game crashes or stuck games. - Mid-game crashes or stuck games.
- User feedback on Casual's strength (too weak / too strong / fine). - User feedback on Casual's strength (too weak / too strong / fine — defaults to `js-chess-engine` level 2).
3. **When ready, write Phase 2 plan** — `docs/superpowers/plans/2026-04-28-ai-player-phase-2-recon.md` against the existing spec. Phase 2 reuses the `Brain` and `BotDriver` infrastructure unchanged; new pieces are `OllamaClient`, `ollama-endpoints` (preflight + failover), `prompt`, `parse`, `ReconBrain`, plus `aiInfo` protocol field, `'ai_unavailable'` end reason, post-game reasoning reveal UI. 2. **When ready, write Phase 2 plan**`docs/superpowers/plans/YYYY-MM-DD-ai-player-phase-2-recon.md` against the existing spec. Phase 2 reuses the `Brain` and `BotDriver` infrastructure unchanged; new pieces are `OllamaClient`, `ollama-endpoints` (preflight + failover), `prompt`, `parse`, `ReconBrain`, plus `aiInfo` protocol field, `'ai_unavailable'` end reason, post-game reasoning reveal UI.
3. **Tune Casual difficulty if needed.** Single-line change in `packages/server/src/bot/casual-brain.ts``level` default in `CasualOpts` (currently 2). Drop to 1 if it feels unbeatable; raise to 3 if trivial.
## Blockers / Open Questions ## Blockers / Open Questions