feat(client): local-only phantom-layer store

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
This commit is contained in:
claude (blind_chess)
2026-05-18 20:24:13 -04:00
parent 2ae2c8013c
commit 0583984723
@@ -0,0 +1,71 @@
import {
opponentStartPosition,
deserializePhantoms,
type Color,
type Piece,
type PieceType,
type Square,
} from '@blind-chess/shared';
/**
* Client-LOCAL store for the player's phantom opponent-model layer.
* This data NEVER reaches the server — it is the player's private guess.
* Do not read this store in any `send`/`commit` path.
*/
function makeStore() {
const state = $state<{ phantoms: Partial<Record<Square, Piece>> }>({ phantoms: {} });
let gameId: string | null = null;
let oppColor: Color = 'b';
function key(id: string) { return `bc:phantoms:${id}`; }
function persist() {
if (gameId) localStorage.setItem(key(gameId), JSON.stringify(state.phantoms));
}
/** Load (or first-time seed) the phantom layer for a blind game. */
function loadForGame(id: string, you: Color) {
gameId = id;
oppColor = you === 'w' ? 'b' : 'w';
const raw = localStorage.getItem(key(id));
if (raw === null) {
// First load — seed with the opponent's starting army.
state.phantoms = opponentStartPosition(oppColor);
persist();
} else {
state.phantoms = deserializePhantoms(raw);
}
}
function place(sq: Square, type: PieceType) {
state.phantoms = { ...state.phantoms, [sq]: { color: oppColor, type } };
persist();
}
function move(from: Square, to: Square) {
const p = state.phantoms[from];
if (!p) return;
const next = { ...state.phantoms };
delete next[from];
next[to] = p;
state.phantoms = next;
persist();
}
function remove(sq: Square) {
const next = { ...state.phantoms };
delete next[sq];
state.phantoms = next;
persist();
}
/** Drop the layer when a game ends — avoids unbounded localStorage growth. */
function clearForGame(id: string) {
localStorage.removeItem(key(id));
if (gameId === id) { state.phantoms = {}; gameId = null; }
}
return { state, loadForGame, place, move, remove, clearForGame };
}
export const phantoms = makeStore();