feat(composite): halfblock image renderer — crash-proof, cross-terminal

Replace vaxis NewImage/Resize (which spawns goroutines that panic in
sixel encoder) with direct halfblock character rendering. Each terminal
cell uses upper-half-block with RGB fg/bg colors for 2x vertical
resolution. Pre-renders in background goroutine, Draw() just paints
pre-computed cells. Works in any 24-bit color terminal.
This commit is contained in:
Mortdecai
2026-04-07 22:03:34 -04:00
parent e6af1a6208
commit 8a19e0b95c
+134 -76
View File
@@ -3,6 +3,7 @@ package app
import (
"fmt"
"image"
"image/color"
"os"
"strconv"
"strings"
@@ -13,6 +14,8 @@ import (
"git.sr.ht/~rjarry/aerc/lib/parse"
"git.sr.ht/~rjarry/aerc/lib/ui"
"golang.org/x/image/draw"
_ "image/jpeg"
_ "image/png"
@@ -25,7 +28,8 @@ const (
blockText = 0
blockImage = 1
defaultImageHeight = 15
// Max image height in terminal rows
maxImageHeight = 20
)
type contentBlock struct {
@@ -34,6 +38,12 @@ type contentBlock struct {
imageIdx int
}
// halfBlockRow stores pre-computed cells for one row of a halfblock image.
// Each cell uses upper-half-block "▀" with fg=top pixel, bg=bottom pixel.
type halfBlockRow struct {
cells []vaxis.Cell
}
type compositeContent struct {
blocks []contentBlock
images []parse.ImageRef
@@ -41,10 +51,9 @@ type compositeContent struct {
mu sync.Mutex
decoded map[int]image.Image
decErrs map[int]bool // true = decode attempted and failed
graphics map[int]vaxis.Image
invalidate func() // callback to trigger redraw after async decode
decErrs map[int]bool
rendered map[int][]halfBlockRow // pre-rendered halfblock rows per image
invalidate func()
}
func splitContentBlocks(text string, images []parse.ImageRef) []contentBlock {
@@ -106,17 +115,16 @@ func newCompositeContent(text string, images []parse.ImageRef, width int, invali
width: width,
decoded: make(map[int]image.Image),
decErrs: make(map[int]bool),
graphics: make(map[int]vaxis.Image),
rendered: make(map[int][]halfBlockRow),
invalidate: invalidate,
}
// Decode all images in background
go cc.decodeAllImages()
go cc.decodeAndRender()
return cc
}
// decodeAllImages decodes all referenced images in a background goroutine.
// Calls invalidate() when done so the UI redraws with images.
func (cc *compositeContent) decodeAllImages() {
// decodeAndRender decodes images and pre-renders them as halfblock cells.
// All rendering happens here (background goroutine), not in Draw().
func (cc *compositeContent) decodeAndRender() {
defer log.PanicHandler()
for i, img := range cc.images {
f, err := os.Open(img.Path)
@@ -139,12 +147,103 @@ func (cc *compositeContent) decodeAllImages() {
cc.mu.Lock()
cc.decoded[i] = decoded
cc.mu.Unlock()
// Pre-render as halfblock cells
rows := renderHalfBlock(decoded, cc.width, maxImageHeight)
cc.mu.Lock()
cc.rendered[i] = rows
cc.mu.Unlock()
}
if cc.invalidate != nil {
cc.invalidate()
}
}
// renderHalfBlock converts an image into halfblock character rows.
// Each terminal row represents 2 pixel rows using "▀" (upper half block).
// Top pixel → foreground color, bottom pixel → background color.
func renderHalfBlock(img image.Image, maxWidth, maxHeight int) []halfBlockRow {
bounds := img.Bounds()
srcW := bounds.Dx()
srcH := bounds.Dy()
if srcW == 0 || srcH == 0 {
return nil
}
// Calculate target dimensions in cells
// Each cell = 1 char wide, 2 pixel rows tall
targetW := maxWidth
targetH := maxHeight * 2 // pixel rows (2 per cell row)
// Maintain aspect ratio
ratio := float64(srcH) / float64(srcW)
fitH := int(float64(targetW) * ratio)
if fitH < targetH {
targetH = fitH
}
// Don't upscale
if targetW > srcW {
targetW = srcW
}
if targetH > srcH {
targetH = srcH
}
// Ensure even height for halfblock pairing
if targetH%2 != 0 {
targetH++
}
// Resize the image
dst := image.NewRGBA(image.Rect(0, 0, targetW, targetH))
draw.BiLinear.Scale(dst, dst.Rect, img, bounds, draw.Over, nil)
// Convert to halfblock rows
cellRows := targetH / 2
rows := make([]halfBlockRow, cellRows)
for y := 0; y < cellRows; y++ {
cells := make([]vaxis.Cell, targetW)
for x := 0; x < targetW; x++ {
topR, topG, topB, topA := toRGBA(dst.At(x, y*2))
botR, botG, botB, botA := toRGBA(dst.At(x, y*2+1))
switch {
case topA < 50 && botA < 50:
cells[x] = vaxis.Cell{
Character: vaxis.Character{Grapheme: " ", Width: 1},
}
case topA < 50:
cells[x] = vaxis.Cell{
Character: vaxis.Character{Grapheme: "▄", Width: 1},
Style: vaxis.Style{Foreground: vaxis.RGBColor(botR, botG, botB)},
}
case botA < 50:
cells[x] = vaxis.Cell{
Character: vaxis.Character{Grapheme: "▀", Width: 1},
Style: vaxis.Style{Foreground: vaxis.RGBColor(topR, topG, topB)},
}
default:
cells[x] = vaxis.Cell{
Character: vaxis.Character{Grapheme: "▀", Width: 1},
Style: vaxis.Style{
Foreground: vaxis.RGBColor(topR, topG, topB),
Background: vaxis.RGBColor(botR, botG, botB),
},
}
}
}
rows[y] = halfBlockRow{cells: cells}
}
return rows
}
func toRGBA(c color.Color) (uint8, uint8, uint8, uint8) {
pr, pg, pb, pa := c.RGBA()
if pa == 0 {
return uint8(pr), uint8(pg), uint8(pb), 0
}
return uint8((pr * 255) / pa), uint8((pg * 255) / pa), uint8((pb * 255) / pa), uint8(pa >> 8)
}
func (cc *compositeContent) totalHeight() int {
h := 0
for _, b := range cc.blocks {
@@ -160,33 +259,17 @@ func (cc *compositeContent) totalHeight() int {
func (cc *compositeContent) imageHeight(idx int) int {
cc.mu.Lock()
img, ok := cc.decoded[idx]
rows, ok := cc.rendered[idx]
cc.mu.Unlock()
if ok {
bounds := img.Bounds()
if bounds.Dx() == 0 {
return defaultImageHeight
if ok && len(rows) > 0 {
return len(rows)
}
ratio := float64(bounds.Dy()) / float64(bounds.Dx())
h := int(float64(cc.width) * ratio / 2.0)
if h < 3 {
h = 3
}
if h > defaultImageHeight {
h = defaultImageHeight
}
return h
}
return defaultImageHeight
// Placeholder height before rendered
return 1
}
func (cc *compositeContent) Destroy() {
cc.mu.Lock()
defer cc.mu.Unlock()
for _, g := range cc.graphics {
g.Destroy()
}
cc.graphics = make(map[int]vaxis.Image)
// No vaxis resources to clean up — halfblock uses only cells
}
func (cc *compositeContent) CleanupFiles() {
@@ -195,7 +278,7 @@ func (cc *compositeContent) CleanupFiles() {
}
}
// Draw renders composite content. Only renders images that are already decoded.
// Draw renders composite content into the UI context.
func (cc *compositeContent) Draw(ctx *ui.Context, scroll int, style ...vaxis.Style) {
width := ctx.Width()
height := ctx.Height()
@@ -222,21 +305,20 @@ func (cc *compositeContent) Draw(ctx *ui.Context, scroll int, style ...vaxis.Sty
case blockImage:
imgH := cc.imageHeight(b.imageIdx)
if row+imgH > 0 && row < height {
cc.drawImage(ctx, b.imageIdx, row, width, imgH, defaultStyle)
cc.drawImage(ctx, b.imageIdx, row, width, defaultStyle)
}
row += imgH
}
}
}
func (cc *compositeContent) drawImage(ctx *ui.Context, idx, row, width, height int, style vaxis.Style) {
func (cc *compositeContent) drawImage(ctx *ui.Context, idx, row, width int, style vaxis.Style) {
cc.mu.Lock()
img, decoded := cc.decoded[idx]
rows, rendered := cc.rendered[idx]
failed := cc.decErrs[idx]
cc.mu.Unlock()
// Show alt text if not yet decoded or failed
if !decoded {
if !rendered {
alt := "[loading image...]"
if failed {
alt = "[image]"
@@ -250,46 +332,22 @@ func (cc *compositeContent) drawImage(ctx *ui.Context, idx, row, width, height i
return
}
vx := ctx.Window().Vx
graphic, ok := cc.graphics[idx]
// Recover from panics in vaxis image encoding (e.g. sixel encoder bugs)
defer func() {
if r := recover(); r != nil {
log.Errorf("composite: panic rendering image %d: %v", idx, r)
alt := "[image: render error]"
if idx < len(cc.images) && cc.images[idx].Alt != "" {
alt = fmt.Sprintf("[%s]", cc.images[idx].Alt)
win := ctx.Window()
for i, hbRow := range rows {
y := row + i
if y < 0 {
continue
}
if row >= 0 && row < ctx.Height() {
ctx.Printf(0, row, style, "%s", alt)
if y >= ctx.Height() {
break
}
for x, cell := range hbRow.cells {
if x >= width {
break
}
win.SetCell(x, y, cell)
}
}
}()
if !ok {
var err error
graphic, err = vx.NewImage(img)
if err != nil {
log.Errorf("composite: vaxis NewImage %d: %v", idx, err)
if row >= 0 && row < ctx.Height() {
alt := "[image: render error]"
if idx < len(cc.images) && cc.images[idx].Alt != "" {
alt = fmt.Sprintf("[%s]", cc.images[idx].Alt)
}
ctx.Printf(0, row, style, "%s", alt)
}
return
}
cc.graphics[idx] = graphic
}
graphic.Resize(width, height)
startRow := row
if startRow < 0 {
startRow = 0
}
win := ctx.Window().New(0, startRow, width, height)
graphic.Draw(win)
}
func truncateLine(s string, width int) string {