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Each cycle runs all three tiers at the same time on different GPUs: - Tier 1 (drills) on GPU A - Tier 2 (self-critique) on GPU B - Tier 3 (adversarial) on GPU C GPU assignments rotate each cycle for even wear. 3x throughput vs sequential. RCON handles concurrent commands. Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>