Files
Mortdecai/data/raw/advanced_commands_training.jsonl
Seth d31cdb21fd 1,833 training examples: entities, execute chains, multiplayer, advanced, redstone, biomes, errors
New knowledge (291 examples):
- Entity/mob commands (60): summon, kill, NBT, spawn eggs, passengers, named mobs
- Execute chains (45): as/at/positioned/if/unless/store, dimension switching
- Multiplayer targeting (45): selectors, teams, scoreboards, bossbars, tags
- Advanced commands (45): tellraw, loot, clone, data, attributes, ride, forceload
- Redstone knowledge (28): repeaters, comparators, pistons, observers, hoppers
- Biome/dimension (28): nether/end tp, locate structure/biome, dimension awareness
- Error correction (40): item ID fixes, enchant abbreviations, syntax mistakes

Total seed dataset: 1,833 examples
Tool-calling dataset: 1,159 examples
Combined for v4 training: ~3,000 examples

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-03-19 19:22:32 -04:00

46 lines
40 KiB
JSON

{"id": "adv-001", "source": "advanced_commands", "category": "command_gen", "input": {"user_message": "send a fancy message showing a player's kill count", "server_context": {"server_type": "paper", "version": "1.21.x", "online_players": ["slingshooter08", "Steve"]}}, "output": {"reasoning": "Use tellraw with mixed text components: plain text, selector component for player name, and score component to display a scoreboard value.", "commands": ["tellraw @a [{\"text\":\"Player \"},{\"selector\":\"@p\"},{\"text\":\" has \"},{\"score\":{\"name\":\"@p\",\"objective\":\"kills\"}},{\"text\":\" kills\"}]"], "safety_flags": []}, "negative_output": {"commands": ["say Player @p has kills: @p"], "error": "'say' resolves @p to the player name but cannot display scoreboard scores. Use 'tellraw' with score component {\"score\":{\"name\":\"@p\",\"objective\":\"kills\"}} to show scoreboard values."}, "metadata": {"difficulty": "hard", "validated": true, "extracted_from": "advanced_commands_training, Minecraft 1.21 command reference", "risk_level": 4}}
{"id": "adv-002", "source": "advanced_commands", "category": "command_gen", "input": {"user_message": "send a clickable message that runs a command when clicked", "server_context": {"server_type": "paper", "version": "1.21.x", "online_players": ["slingshooter08"]}}, "output": {"reasoning": "Use tellraw with a clickEvent component. 'run_command' executes the command as the clicking player. 'suggest_command' puts it in their chat box.", "commands": ["tellraw @a {\"text\":\"[Click for a Diamond!]\",\"color\":\"gold\",\"clickEvent\":{\"action\":\"run_command\",\"value\":\"/give @s minecraft:diamond 1\"},\"hoverEvent\":{\"action\":\"show_text\",\"contents\":\"Click to receive a diamond!\"}}"], "safety_flags": []}, "negative_output": {"commands": ["tellraw @a {\"text\":\"[Click for a Diamond!]\",\"click\":{\"action\":\"run_command\",\"value\":\"/give @s diamond 1\"}}"], "error": "Two errors: (1) Field is 'clickEvent' not 'click', (2) item ID needs minecraft: namespace prefix. Also missing hoverEvent for user feedback."}, "metadata": {"difficulty": "hard", "validated": true, "extracted_from": "advanced_commands_training, Minecraft 1.21 command reference", "risk_level": 4}}
{"id": "adv-003", "source": "advanced_commands", "category": "command_gen", "input": {"user_message": "send a message with hover text", "server_context": {"server_type": "paper", "version": "1.21.x", "online_players": ["slingshooter08"]}}, "output": {"reasoning": "Use tellraw with hoverEvent component. 'show_text' action displays text when the player hovers over the message.", "commands": ["tellraw @a {\"text\":\"Hover over me!\",\"color\":\"green\",\"hoverEvent\":{\"action\":\"show_text\",\"contents\":\"This is the hover text!\"}}"], "safety_flags": []}, "negative_output": {"commands": ["tellraw @a {\"text\":\"Hover over me!\",\"hoverEvent\":{\"action\":\"show_text\",\"value\":\"This is the hover text!\"}}"], "error": "In 1.21, hoverEvent uses 'contents' field, not 'value'. The 'value' field is deprecated."}, "metadata": {"difficulty": "medium", "validated": true, "extracted_from": "advanced_commands_training, Minecraft 1.21 command reference", "risk_level": 4}}
{"id": "adv-004", "source": "advanced_commands", "category": "command_gen", "input": {"user_message": "give me loot from a dungeon chest", "server_context": {"server_type": "paper", "version": "1.21.x", "online_players": ["slingshooter08"]}}, "output": {"reasoning": "Use the 'loot give' command to generate random loot from a loot table and give it directly to a player. 'minecraft:chests/simple_dungeon' is the dungeon chest loot table.", "commands": ["loot give slingshooter08 loot minecraft:chests/simple_dungeon"], "safety_flags": []}, "negative_output": {"commands": ["give slingshooter08 minecraft:chest_loot 1"], "error": "'chest_loot' is not an item. Use 'loot give <player> loot <loot_table>' to generate random items from a loot table."}, "metadata": {"difficulty": "medium", "validated": true, "extracted_from": "advanced_commands_training, Minecraft 1.21 command reference", "risk_level": 3}}
{"id": "adv-005", "source": "advanced_commands", "category": "command_gen", "input": {"user_message": "place a village house structure", "server_context": {"server_type": "paper", "version": "1.21.x", "online_players": ["slingshooter08"], "player_position": {"x": -50, "y": 65, "z": -100}}}, "output": {"reasoning": "Use 'place template' to spawn a structure from the built-in structure templates. Village houses are in the minecraft:village namespace.", "commands": ["place template minecraft:village/plains/houses/plains_small_house_1 -50 65 -100"], "safety_flags": []}, "negative_output": {"commands": ["structure load minecraft:village/plains/houses/plains_small_house_1 ~ ~ ~"], "error": "'structure load' is Bedrock Edition syntax. In Java 1.21, use 'place template <structure> <pos>' for placing structures."}, "metadata": {"difficulty": "hard", "validated": true, "extracted_from": "advanced_commands_training, Minecraft 1.21 command reference", "risk_level": 3}}
{"id": "adv-006", "source": "advanced_commands", "category": "command_gen", "input": {"user_message": "check my player data", "server_context": {"server_type": "paper", "version": "1.21.x", "online_players": ["slingshooter08"]}}, "output": {"reasoning": "Use 'data get entity' to read a player's NBT data. This shows all stored data including inventory, position, health, etc.", "commands": ["data get entity slingshooter08"], "safety_flags": []}, "negative_output": {"commands": ["data query entity slingshooter08"], "error": "'query' is not a valid data subcommand. Use 'data get entity <player>' to read entity data."}, "metadata": {"difficulty": "easy", "validated": true, "extracted_from": "advanced_commands_training, Minecraft 1.21 command reference", "risk_level": 4}}
{"id": "adv-007", "source": "advanced_commands", "category": "command_gen", "input": {"user_message": "set my health to full", "server_context": {"server_type": "paper", "version": "1.21.x", "online_players": ["slingshooter08"]}}, "output": {"reasoning": "Use 'data modify entity @s Health set value 20.0f' to set health to max (20 = 10 hearts). The 'f' suffix indicates a float value.", "commands": ["data modify entity slingshooter08 Health set value 20.0f"], "safety_flags": []}, "negative_output": {"commands": ["data modify entity slingshooter08 Health set 20"], "error": "Missing 'value' keyword and float suffix. Correct syntax: 'data modify entity <target> <path> set value <nbt_value>'. Health is a float, so use '20.0f'."}, "metadata": {"difficulty": "medium", "validated": true, "extracted_from": "advanced_commands_training, Minecraft 1.21 command reference", "risk_level": 3}}
{"id": "adv-008", "source": "advanced_commands", "category": "command_gen", "input": {"user_message": "double my max health", "server_context": {"server_type": "paper", "version": "1.21.x", "online_players": ["slingshooter08"]}}, "output": {"reasoning": "Use the attribute command to set max_health. Default is 20 (10 hearts), so doubled is 40 (20 hearts). In 1.21, the attribute ID is minecraft:max_health.", "commands": ["attribute slingshooter08 minecraft:max_health base set 40"], "safety_flags": []}, "negative_output": {"commands": ["attribute slingshooter08 minecraft:generic.max_health base set 40"], "error": "In 1.21, attribute IDs were renamed. 'generic.max_health' is now just 'max_health'. Use 'minecraft:max_health'."}, "metadata": {"difficulty": "medium", "validated": true, "extracted_from": "advanced_commands_training, Minecraft 1.21 command reference", "risk_level": 3}}
{"id": "adv-009", "source": "advanced_commands", "category": "command_gen", "input": {"user_message": "set up a trigger objective for players to use", "server_context": {"server_type": "paper", "version": "1.21.x", "online_players": ["slingshooter08", "Steve"]}}, "output": {"reasoning": "Trigger objectives can be set by non-op players using '/trigger'. Create the objective with 'trigger' criterion, then enable it for players.", "commands": ["scoreboard objectives add vote trigger \"Vote\"", "scoreboard players enable @a vote"], "safety_flags": []}, "negative_output": {"commands": ["scoreboard objectives add vote dummy \"Vote\""], "error": "A 'dummy' objective cannot be used with '/trigger'. Must use the 'trigger' criterion so non-op players can set their score via '/trigger vote set <value>'."}, "metadata": {"difficulty": "medium", "validated": true, "extracted_from": "advanced_commands_training, Minecraft 1.21 command reference", "risk_level": 3}}
{"id": "adv-010", "source": "advanced_commands", "category": "command_gen", "input": {"user_message": "schedule a function to run in 5 seconds", "server_context": {"server_type": "paper", "version": "1.21.x", "online_players": ["slingshooter08"]}}, "output": {"reasoning": "Use 'schedule function' with time in ticks (20 ticks = 1 second, so 5 seconds = 100t). The function must exist in a datapack.", "commands": ["schedule function mypack:my_function 100t"], "safety_flags": []}, "negative_output": {"commands": ["schedule function mypack:my_function 5s"], "error": "Time unit 's' for seconds is valid in 1.21, but 't' for ticks is more precise. Both work: 5s = 100t. However, 'schedule' only runs datapack functions, not arbitrary commands."}, "metadata": {"difficulty": "hard", "validated": true, "extracted_from": "advanced_commands_training, Minecraft 1.21 command reference", "risk_level": 4}}
{"id": "adv-011", "source": "advanced_commands", "category": "command_gen", "input": {"user_message": "keep the chunks at 0 0 loaded", "server_context": {"server_type": "paper", "version": "1.21.x", "online_players": ["slingshooter08"]}}, "output": {"reasoning": "Use 'forceload add' to keep chunks permanently loaded even when no players are nearby. Takes chunk coordinates (block x/z divided by 16). For block 0,0 that's chunk 0,0.", "commands": ["forceload add 0 0"], "safety_flags": []}, "negative_output": {"commands": ["forceload add 0 0 0"], "error": "forceload only takes x z coordinates (chunk columns), not x y z. There is no y component for chunk loading."}, "metadata": {"difficulty": "easy", "validated": true, "extracted_from": "advanced_commands_training, Minecraft 1.21 command reference", "risk_level": 3}}
{"id": "adv-012", "source": "advanced_commands", "category": "command_gen", "input": {"user_message": "randomly spread all players in a 50 block radius", "server_context": {"server_type": "paper", "version": "1.21.x", "online_players": ["slingshooter08", "Steve", "Alex"], "player_position": {"x": 0, "y": 65, "z": 0}}}, "output": {"reasoning": "Use spreadplayers: center x z, minimum spread distance between players, max range from center, respectTeams boolean, and targets.", "commands": ["spreadplayers 0 0 10 50 false @a"], "safety_flags": ["teleport"]}, "negative_output": {"commands": ["spreadplayers 0 0 0 50 false @a"], "error": "Minimum spread distance of 0 means players could be placed on top of each other. Use at least 5-10 blocks for minimum spread."}, "metadata": {"difficulty": "medium", "validated": true, "extracted_from": "advanced_commands_training, Minecraft 1.21 command reference", "risk_level": 2}}
{"id": "adv-013", "source": "advanced_commands", "category": "command_gen", "input": {"user_message": "copy the building from 0 0 0 to 10 10 10, paste it at 100 0 0", "server_context": {"server_type": "paper", "version": "1.21.x", "online_players": ["slingshooter08"]}}, "output": {"reasoning": "Use 'clone' command: clone <begin> <end> <destination>. The source region is from 0 0 0 to 10 10 10, destination starts at 100 0 0.", "commands": ["clone 0 0 0 10 10 10 100 0 0"], "safety_flags": []}, "negative_output": {"commands": ["clone 0 0 0 100 0 0 10 10 10"], "error": "Arguments reversed. Clone syntax is: clone <from_x y z> <to_x y z> <dest_x y z>. The first two coordinate sets define the source region, the third is the destination."}, "metadata": {"difficulty": "medium", "validated": true, "extracted_from": "advanced_commands_training, Minecraft 1.21 command reference", "risk_level": 3}}
{"id": "adv-014", "source": "advanced_commands", "category": "command_gen", "input": {"user_message": "ride the nearest horse", "server_context": {"server_type": "paper", "version": "1.21.x", "online_players": ["slingshooter08"]}}, "output": {"reasoning": "Use the 'ride' command to mount the nearest horse entity. In 1.21, 'ride @s mount <target>' puts the executing player on the target entity.", "commands": ["ride slingshooter08 mount @e[type=minecraft:horse,limit=1,sort=nearest]"], "safety_flags": []}, "negative_output": {"commands": ["execute as slingshooter08 run mount @e[type=minecraft:horse,limit=1,sort=nearest]"], "error": "'mount' is not a command. Use 'ride <entity> mount <target>' to mount an entity."}, "metadata": {"difficulty": "medium", "validated": true, "extracted_from": "advanced_commands_training, Minecraft 1.21 command reference", "risk_level": 3}}
{"id": "adv-015", "source": "advanced_commands", "category": "command_gen", "input": {"user_message": "deal 5 magic damage to me", "server_context": {"server_type": "paper", "version": "1.21.x", "online_players": ["slingshooter08"]}}, "output": {"reasoning": "Use the 'damage' command to apply damage. Syntax: damage <target> <amount> <damageType>. Magic damage type is minecraft:magic.", "commands": ["damage slingshooter08 5 minecraft:magic"], "safety_flags": ["destructive"]}, "negative_output": {"commands": ["effect give slingshooter08 minecraft:instant_damage 1 0"], "error": "instant_damage effect applies 3 hearts of damage at amplifier 0, not exactly 5. Use 'damage' command for precise damage amounts."}, "metadata": {"difficulty": "easy", "validated": true, "extracted_from": "advanced_commands_training, Minecraft 1.21 command reference", "risk_level": 2}}
{"id": "adv-016", "source": "advanced_commands", "category": "command_gen", "input": {"user_message": "replace all dirt with stone in a 5 block radius under me", "server_context": {"server_type": "paper", "version": "1.21.x", "online_players": ["slingshooter08"], "player_position": {"x": -50, "y": 65, "z": -100}}}, "output": {"reasoning": "Use 'fill' with 'replace' mode to swap specific blocks. Fill from ~-5 ~-1 ~-5 to ~5 ~-1 ~5 (the layer under the player) replacing dirt with stone.", "commands": ["execute at slingshooter08 run fill ~-5 ~-1 ~-5 ~5 ~-1 ~5 minecraft:stone replace minecraft:dirt"], "safety_flags": []}, "negative_output": {"commands": ["fill ~-5 ~-1 ~-5 ~5 ~-1 ~5 stone replace dirt"], "error": "Missing 'minecraft:' namespace prefix on both block IDs and missing 'execute at' for position context from console."}, "metadata": {"difficulty": "medium", "validated": true, "extracted_from": "advanced_commands_training, Minecraft 1.21 command reference", "risk_level": 3}}
{"id": "adv-017", "source": "advanced_commands", "category": "command_gen", "input": {"user_message": "place a chest facing north above me", "server_context": {"server_type": "paper", "version": "1.21.x", "online_players": ["slingshooter08"], "player_position": {"x": -50, "y": 65, "z": -100}}}, "output": {"reasoning": "Use 'setblock' with block state syntax to place a chest with specific facing direction. In 1.21, block states use [key=value] syntax.", "commands": ["execute at slingshooter08 run setblock ~ ~1 ~ minecraft:chest[facing=north]"], "safety_flags": []}, "negative_output": {"commands": ["setblock ~ ~1 ~ minecraft:chest 2"], "error": "Numeric metadata values (like '2' for facing) are legacy syntax. In 1.21, use block state syntax: minecraft:chest[facing=north]."}, "metadata": {"difficulty": "easy", "validated": true, "extracted_from": "advanced_commands_training, Minecraft 1.21 command reference", "risk_level": 3}}
{"id": "adv-018", "source": "advanced_commands", "category": "command_gen", "input": {"user_message": "find the nearest fortress in the nether", "server_context": {"server_type": "paper", "version": "1.21.x", "online_players": ["slingshooter08"]}}, "output": {"reasoning": "Use 'locate structure' to find the nearest nether fortress. Must be in the nether or use 'execute in' for cross-dimension locate.", "commands": ["execute in minecraft:the_nether run locate structure minecraft:fortress"], "safety_flags": []}, "negative_output": {"commands": ["locate structure fortress"], "error": "Missing 'minecraft:' namespace prefix. Also, if the player is in the overworld, need 'execute in minecraft:the_nether' to search in the nether."}, "metadata": {"difficulty": "medium", "validated": true, "extracted_from": "advanced_commands_training, Minecraft 1.21 command reference", "risk_level": 4}}
{"id": "adv-019", "source": "advanced_commands", "category": "command_gen", "input": {"user_message": "find a mushroom biome", "server_context": {"server_type": "paper", "version": "1.21.x", "online_players": ["slingshooter08"]}}, "output": {"reasoning": "Use 'locate biome' to find the nearest mushroom fields biome. The biome ID is minecraft:mushroom_fields.", "commands": ["locate biome minecraft:mushroom_fields"], "safety_flags": []}, "negative_output": {"commands": ["locate biome mushroom_island"], "error": "'mushroom_island' is the old biome name. In 1.21, it's 'minecraft:mushroom_fields'. Also needs namespace prefix."}, "metadata": {"difficulty": "easy", "validated": true, "extracted_from": "advanced_commands_training, Minecraft 1.21 command reference", "risk_level": 4}}
{"id": "adv-020", "source": "advanced_commands", "category": "command_gen", "input": {"user_message": "what's the world seed", "server_context": {"server_type": "paper", "version": "1.21.x", "online_players": ["slingshooter08"]}}, "output": {"reasoning": "Simple 'seed' command returns the world seed. No arguments needed.", "commands": ["seed"], "safety_flags": []}, "negative_output": {"commands": ["gamerule seed"], "error": "'seed' is not a gamerule. It's a standalone command. Just use 'seed' with no arguments."}, "metadata": {"difficulty": "easy", "validated": true, "extracted_from": "advanced_commands_training, Minecraft 1.21 command reference", "risk_level": 4}}
{"id": "adv-021", "source": "advanced_commands", "category": "command_gen", "input": {"user_message": "set difficulty to hard", "server_context": {"server_type": "paper", "version": "1.21.x", "online_players": ["slingshooter08"]}}, "output": {"reasoning": "Simple difficulty command. Valid values: peaceful, easy, normal, hard.", "commands": ["difficulty hard"], "safety_flags": []}, "negative_output": {"commands": ["difficulty 3"], "error": "Numeric difficulty values are legacy. In 1.21, use the word: peaceful, easy, normal, or hard."}, "metadata": {"difficulty": "easy", "validated": true, "extracted_from": "advanced_commands_training, Minecraft 1.21 command reference", "risk_level": 3}}
{"id": "adv-022", "source": "advanced_commands", "category": "command_gen", "input": {"user_message": "set the world spawn to my location", "server_context": {"server_type": "paper", "version": "1.21.x", "online_players": ["slingshooter08"], "player_position": {"x": -50, "y": 65, "z": -100}}}, "output": {"reasoning": "Use 'setworldspawn' to set the default spawn point for all new players and respawning players without individual spawnpoints.", "commands": ["setworldspawn -50 65 -100"], "safety_flags": []}, "negative_output": {"commands": ["setworldspawn"], "error": "Without coordinates, setworldspawn uses the executing position. From console this would be 0 0 0. Specify explicit coordinates for accuracy."}, "metadata": {"difficulty": "easy", "validated": true, "extracted_from": "advanced_commands_training, Minecraft 1.21 command reference", "risk_level": 3}}
{"id": "adv-023", "source": "advanced_commands", "category": "command_gen", "input": {"user_message": "set my personal spawn point here", "server_context": {"server_type": "paper", "version": "1.21.x", "online_players": ["slingshooter08"], "player_position": {"x": -50, "y": 65, "z": -100}}}, "output": {"reasoning": "Use 'spawnpoint' to set an individual player's spawn. This overrides the world spawn for this player specifically.", "commands": ["spawnpoint slingshooter08 -50 65 -100"], "safety_flags": []}, "negative_output": {"commands": ["setworldspawn -50 65 -100"], "error": "'setworldspawn' changes the spawn for ALL players and new joins. Use 'spawnpoint <player> <pos>' for individual player spawn points."}, "metadata": {"difficulty": "easy", "validated": true, "extracted_from": "advanced_commands_training, Minecraft 1.21 command reference", "risk_level": 3}}
{"id": "adv-024", "source": "advanced_commands", "category": "command_gen", "input": {"user_message": "tp me to the nether", "server_context": {"server_type": "paper", "version": "1.21.x", "online_players": ["slingshooter08"], "player_position": {"x": -50, "y": 65, "z": -100}}}, "output": {"reasoning": "Use 'execute in minecraft:the_nether run tp' to change dimension context then teleport. Nether coords are 1/8 of overworld, so divide x and z by 8 for correct placement.", "commands": ["execute in minecraft:the_nether run tp slingshooter08 -6 65 -12"], "safety_flags": ["teleport"]}, "negative_output": {"commands": ["tp slingshooter08 minecraft:the_nether"], "error": "tp does not accept a dimension argument. Must use 'execute in <dimension> run tp' for cross-dimension teleportation."}, "metadata": {"difficulty": "medium", "validated": true, "extracted_from": "advanced_commands_training, Minecraft 1.21 command reference", "risk_level": 3}}
{"id": "adv-025", "source": "advanced_commands", "category": "command_gen", "input": {"user_message": "clone a region but only specific blocks", "server_context": {"server_type": "paper", "version": "1.21.x", "online_players": ["slingshooter08"]}}, "output": {"reasoning": "Use 'clone' with 'filtered' mode to only copy specific block types. Syntax: clone <from> <to> <dest> filtered <block>.", "commands": ["clone 0 60 0 20 70 20 100 60 0 filtered minecraft:stone"], "safety_flags": []}, "negative_output": {"commands": ["clone 0 60 0 20 70 20 100 60 0 replace minecraft:stone"], "error": "'replace' mode copies all blocks. Use 'filtered' mode to copy only the specified block type."}, "metadata": {"difficulty": "hard", "validated": true, "extracted_from": "advanced_commands_training, Minecraft 1.21 command reference", "risk_level": 3}}
{"id": "adv-026", "source": "advanced_commands", "category": "command_gen", "input": {"user_message": "increase my movement speed attribute", "server_context": {"server_type": "paper", "version": "1.21.x", "online_players": ["slingshooter08"]}}, "output": {"reasoning": "Use the attribute command to modify movement_speed. Default is 0.1. Setting to 0.2 doubles walking speed permanently (until changed back).", "commands": ["attribute slingshooter08 minecraft:movement_speed base set 0.2"], "safety_flags": []}, "negative_output": {"commands": ["attribute slingshooter08 minecraft:generic.movement_speed base set 0.2"], "error": "In 1.21, attribute IDs were simplified. 'generic.movement_speed' is now 'movement_speed'. Use 'minecraft:movement_speed'."}, "metadata": {"difficulty": "medium", "validated": true, "extracted_from": "advanced_commands_training, Minecraft 1.21 command reference", "risk_level": 3}}
{"id": "adv-027", "source": "advanced_commands", "category": "command_gen", "input": {"user_message": "fill a hollow box of glass around me", "server_context": {"server_type": "paper", "version": "1.21.x", "online_players": ["slingshooter08"], "player_position": {"x": -50, "y": 65, "z": -100}}}, "output": {"reasoning": "Use 'fill' with 'hollow' mode to create a box with walls but air inside. This replaces the interior with air and builds the shell.", "commands": ["execute at slingshooter08 run fill ~-5 ~ ~-5 ~5 ~5 ~5 minecraft:glass hollow"], "safety_flags": []}, "negative_output": {"commands": ["execute at slingshooter08 run fill ~-5 ~ ~-5 ~5 ~5 ~5 minecraft:glass"], "error": "Without 'hollow' mode, this creates a solid cube of glass. Use 'hollow' to make a box with air inside."}, "metadata": {"difficulty": "medium", "validated": true, "extracted_from": "advanced_commands_training, Minecraft 1.21 command reference", "risk_level": 3}}
{"id": "adv-028", "source": "advanced_commands", "category": "command_gen", "input": {"user_message": "outline a box of stone without filling inside", "server_context": {"server_type": "paper", "version": "1.21.x", "online_players": ["slingshooter08"], "player_position": {"x": -50, "y": 65, "z": -100}}}, "output": {"reasoning": "Use 'fill' with 'outline' mode. Unlike 'hollow' which replaces interior with air, 'outline' only places the outer shell and leaves the interior untouched.", "commands": ["execute at slingshooter08 run fill ~-5 ~ ~-5 ~5 ~5 ~5 minecraft:stone outline"], "safety_flags": []}, "negative_output": {"commands": ["execute at slingshooter08 run fill ~-5 ~ ~-5 ~5 ~5 ~5 minecraft:stone hollow"], "error": "'hollow' replaces the interior with air, which is destructive if there are blocks inside. Use 'outline' to only place the shell without modifying the interior."}, "metadata": {"difficulty": "medium", "validated": true, "extracted_from": "advanced_commands_training, Minecraft 1.21 command reference", "risk_level": 3}}
{"id": "adv-029", "source": "advanced_commands", "category": "command_gen", "input": {"user_message": "find the nearest village", "server_context": {"server_type": "paper", "version": "1.21.x", "online_players": ["slingshooter08"]}}, "output": {"reasoning": "Use 'locate structure' to find the nearest village. In 1.21, village is a structure tag that includes all village variants.", "commands": ["locate structure minecraft:village_plains"], "safety_flags": []}, "negative_output": {"commands": ["locate village"], "error": "In 1.21, 'locate' requires the 'structure' subcommand. Also, the structure ID needs the full name like 'minecraft:village_plains', not just 'village'."}, "metadata": {"difficulty": "easy", "validated": true, "extracted_from": "advanced_commands_training, Minecraft 1.21 command reference", "risk_level": 4}}
{"id": "adv-030", "source": "advanced_commands", "category": "command_gen", "input": {"user_message": "fill a pool of water 3 blocks deep", "server_context": {"server_type": "paper", "version": "1.21.x", "online_players": ["slingshooter08"], "player_position": {"x": -50, "y": 65, "z": -100}}}, "output": {"reasoning": "Use fill command with water. Fill from y-3 to y-1 (under the player) in a rectangular area. Water source blocks will fill the pool.", "commands": ["execute at slingshooter08 run fill ~-5 ~-3 ~-5 ~5 ~-1 ~5 minecraft:water"], "safety_flags": []}, "negative_output": {"commands": ["execute at slingshooter08 run fill ~-5 ~-3 ~-5 ~5 ~-1 ~5 minecraft:water_flowing"], "error": "'water_flowing' is not a valid block ID. Use 'minecraft:water' which places water source blocks."}, "metadata": {"difficulty": "easy", "validated": true, "extracted_from": "advanced_commands_training, Minecraft 1.21 command reference", "risk_level": 3}}
{"id": "adv-031", "source": "advanced_commands", "category": "command_gen", "input": {"user_message": "get loot as if I killed a wither", "server_context": {"server_type": "paper", "version": "1.21.x", "online_players": ["slingshooter08"]}}, "output": {"reasoning": "Use 'loot give' with the 'kill' source to simulate mob drops. The wither drops a nether star on death.", "commands": ["loot give slingshooter08 kill @e[type=minecraft:wither,limit=1,sort=nearest]"], "safety_flags": []}, "negative_output": {"commands": ["give slingshooter08 minecraft:nether_star 1"], "error": "While this gives the expected drop, using 'loot give <player> loot minecraft:entities/wither' properly generates drops from the loot table, which may include random variations."}, "metadata": {"difficulty": "medium", "validated": true, "extracted_from": "advanced_commands_training, Minecraft 1.21 command reference", "risk_level": 3}}
{"id": "adv-032", "source": "advanced_commands", "category": "command_gen", "input": {"user_message": "dismount from my current ride", "server_context": {"server_type": "paper", "version": "1.21.x", "online_players": ["slingshooter08"]}}, "output": {"reasoning": "Use 'ride dismount' to get off the current mount.", "commands": ["ride slingshooter08 dismount"], "safety_flags": []}, "negative_output": {"commands": ["dismount slingshooter08"], "error": "'dismount' is not a standalone command. Use 'ride <player> dismount' to dismount from current vehicle/entity."}, "metadata": {"difficulty": "easy", "validated": true, "extracted_from": "advanced_commands_training, Minecraft 1.21 command reference", "risk_level": 3}}
{"id": "adv-033", "source": "advanced_commands", "category": "command_gen", "input": {"user_message": "set the block under me to bedrock", "server_context": {"server_type": "paper", "version": "1.21.x", "online_players": ["slingshooter08"], "player_position": {"x": -50, "y": 65, "z": -100}}}, "output": {"reasoning": "Use setblock with relative coordinates. ~ ~-1 ~ is the block directly under the player's feet.", "commands": ["execute at slingshooter08 run setblock ~ ~-1 ~ minecraft:bedrock"], "safety_flags": []}, "negative_output": {"commands": ["setblock -50 64 -100 bedrock"], "error": "Missing 'minecraft:' namespace prefix. Use 'minecraft:bedrock'. Also, using 'execute at' with relative coords is more flexible than hardcoded coordinates."}, "metadata": {"difficulty": "easy", "validated": true, "extracted_from": "advanced_commands_training, Minecraft 1.21 command reference", "risk_level": 3}}
{"id": "adv-034", "source": "advanced_commands", "category": "command_gen", "input": {"user_message": "make a wall of lava 10 blocks wide", "server_context": {"server_type": "paper", "version": "1.21.x", "online_players": ["slingshooter08"], "player_position": {"x": -50, "y": 65, "z": -100}}}, "output": {"reasoning": "Use fill command to create a wall. Wall is thin in one dimension (z), wide in x, and tall in y. Use lava source blocks.", "commands": ["execute at slingshooter08 run fill ~-5 ~ ~ ~5 ~5 ~ minecraft:lava"], "safety_flags": ["destructive"]}, "negative_output": {"commands": ["execute at slingshooter08 run fill ~-5 ~ ~-5 ~5 ~5 ~5 minecraft:lava"], "error": "This creates a 10x5x10 CUBE of lava, not a wall. For a wall, one dimension should be 1 block thick (same z coordinate on both ends)."}, "metadata": {"difficulty": "medium", "validated": true, "extracted_from": "advanced_commands_training, Minecraft 1.21 command reference", "risk_level": 1}}
{"id": "adv-035", "source": "advanced_commands", "category": "command_gen", "input": {"user_message": "get entity data for the nearest creeper", "server_context": {"server_type": "paper", "version": "1.21.x", "online_players": ["slingshooter08"]}}, "output": {"reasoning": "Use 'data get entity' with a selector to read the creeper's NBT data including fuse time, explosion radius, etc.", "commands": ["data get entity @e[type=minecraft:creeper,limit=1,sort=nearest]"], "safety_flags": []}, "negative_output": {"commands": ["data get @e[type=minecraft:creeper,limit=1]"], "error": "Missing 'entity' keyword. Correct syntax: 'data get entity <target>'. The 'entity' source type must be specified."}, "metadata": {"difficulty": "easy", "validated": true, "extracted_from": "advanced_commands_training, Minecraft 1.21 command reference", "risk_level": 4}}
{"id": "adv-036", "source": "advanced_commands", "category": "command_gen", "input": {"user_message": "make a tower of iron blocks 20 high", "server_context": {"server_type": "paper", "version": "1.21.x", "online_players": ["slingshooter08"], "player_position": {"x": -50, "y": 65, "z": -100}}}, "output": {"reasoning": "Use fill to create a 1x20x1 column. The fill area is 1 block in x and z, 20 blocks in y.", "commands": ["execute at slingshooter08 run fill ~ ~ ~ ~ ~19 ~ minecraft:iron_block"], "safety_flags": []}, "negative_output": {"commands": ["execute at slingshooter08 run fill ~ ~ ~ ~ ~20 ~ minecraft:iron_block"], "error": "~19 creates 20 blocks (from current to +19 inclusive). ~20 would create 21 blocks."}, "metadata": {"difficulty": "easy", "validated": true, "extracted_from": "advanced_commands_training, Minecraft 1.21 command reference", "risk_level": 3}}
{"id": "adv-037", "source": "advanced_commands", "category": "command_gen", "input": {"user_message": "set difficulty to peaceful to clear all mobs then back to normal", "server_context": {"server_type": "paper", "version": "1.21.x", "online_players": ["slingshooter08"]}}, "output": {"reasoning": "Switching to peaceful despawns all hostile mobs instantly. Then switch back to the desired difficulty. This is a common trick for quick mob clearing.", "commands": ["difficulty peaceful", "difficulty normal"], "safety_flags": []}, "negative_output": {"commands": ["kill @e[type=!minecraft:player]"], "error": "This kills ALL non-player entities including pets, villagers, item frames, etc. Switching to peaceful only removes hostile mobs and is much safer."}, "metadata": {"difficulty": "easy", "validated": true, "extracted_from": "advanced_commands_training, Minecraft 1.21 command reference", "risk_level": 2}}
{"id": "adv-038", "source": "advanced_commands", "category": "command_gen", "input": {"user_message": "send a tellraw message that shows an item tooltip on hover", "server_context": {"server_type": "paper", "version": "1.21.x", "online_players": ["slingshooter08"]}}, "output": {"reasoning": "Use hoverEvent with 'show_item' action to display an item tooltip when hovering over text.", "commands": ["tellraw @a {\"text\":\"[Diamond Sword]\",\"color\":\"aqua\",\"hoverEvent\":{\"action\":\"show_item\",\"contents\":{\"id\":\"minecraft:diamond_sword\",\"count\":1}}}"], "safety_flags": []}, "negative_output": {"commands": ["tellraw @a {\"text\":\"[Diamond Sword]\",\"hoverEvent\":{\"action\":\"show_item\",\"value\":\"{id:diamond_sword}\"}}"], "error": "In 1.21, hoverEvent uses 'contents' not 'value', and the item needs proper format with 'id' and 'count' fields, plus minecraft: namespace."}, "metadata": {"difficulty": "hard", "validated": true, "extracted_from": "advanced_commands_training, Minecraft 1.21 command reference", "risk_level": 4}}
{"id": "adv-039", "source": "advanced_commands", "category": "command_gen", "input": {"user_message": "replace all oak planks with spruce planks in the area", "server_context": {"server_type": "paper", "version": "1.21.x", "online_players": ["slingshooter08"], "player_position": {"x": -50, "y": 65, "z": -100}}}, "output": {"reasoning": "Use fill with 'replace' mode to swap one block type for another. This is essentially a find-and-replace for blocks.", "commands": ["execute at slingshooter08 run fill ~-15 ~-5 ~-15 ~15 ~10 ~15 minecraft:spruce_planks replace minecraft:oak_planks"], "safety_flags": []}, "negative_output": {"commands": ["execute at slingshooter08 run fill ~-15 ~-5 ~-15 ~15 ~10 ~15 minecraft:spruce_planks"], "error": "Without 'replace minecraft:oak_planks', this fills the ENTIRE area with spruce planks, destroying all other blocks. The replace mode only changes matching blocks."}, "metadata": {"difficulty": "medium", "validated": true, "extracted_from": "advanced_commands_training, Minecraft 1.21 command reference", "risk_level": 2}}
{"id": "adv-040", "source": "advanced_commands", "category": "command_gen", "input": {"user_message": "forceload a range of chunks for a farm", "server_context": {"server_type": "paper", "version": "1.21.x", "online_players": ["slingshooter08"]}}, "output": {"reasoning": "Use 'forceload add' with two coordinate pairs to load a range of chunks. Coordinates are block positions -- chunks are derived from them.", "commands": ["forceload add -100 -100 100 100"], "safety_flags": []}, "negative_output": {"commands": ["forceload add -6 -6 6 6"], "error": "These are chunk coordinates, but forceload takes block coordinates. For chunk 0,0 use block 0,0. For a range, specify the block coordinate corners."}, "metadata": {"difficulty": "medium", "validated": true, "extracted_from": "advanced_commands_training, Minecraft 1.21 command reference", "risk_level": 3}}
{"id": "adv-041", "source": "advanced_commands", "category": "command_gen", "input": {"user_message": "check what forceloaded chunks exist", "server_context": {"server_type": "paper", "version": "1.21.x", "online_players": ["slingshooter08"]}}, "output": {"reasoning": "Use 'forceload query' to list all currently forceloaded chunks.", "commands": ["forceload query"], "safety_flags": []}, "negative_output": {"commands": ["forceload list"], "error": "'list' is not a valid forceload subcommand. Use 'forceload query' to see all forceloaded chunks."}, "metadata": {"difficulty": "easy", "validated": true, "extracted_from": "advanced_commands_training, Minecraft 1.21 command reference", "risk_level": 4}}
{"id": "adv-042", "source": "advanced_commands", "category": "command_gen", "input": {"user_message": "tp me to the end dimension", "server_context": {"server_type": "paper", "version": "1.21.x", "online_players": ["slingshooter08"]}}, "output": {"reasoning": "Use 'execute in minecraft:the_end' to switch dimension, then tp to the obsidian platform (100 49 0) which is the safe end spawn.", "commands": ["execute in minecraft:the_end run tp slingshooter08 100 49 0"], "safety_flags": ["teleport"]}, "negative_output": {"commands": ["tp slingshooter08 the_end"], "error": "tp does not accept dimension names. Use 'execute in minecraft:the_end run tp' for cross-dimension teleportation."}, "metadata": {"difficulty": "medium", "validated": true, "extracted_from": "advanced_commands_training, Minecraft 1.21 command reference", "risk_level": 3}}
{"id": "adv-043", "source": "advanced_commands", "category": "command_gen", "input": {"user_message": "place a sign with text on it", "server_context": {"server_type": "paper", "version": "1.21.x", "online_players": ["slingshooter08"], "player_position": {"x": -50, "y": 65, "z": -100}}}, "output": {"reasoning": "In 1.21, signs use component format. Place the sign with setblock, then use data merge to set the text on the front.", "commands": ["execute at slingshooter08 run setblock ~ ~1 ~ minecraft:oak_sign", "execute at slingshooter08 run data merge block ~ ~1 ~ {front_text:{messages:['\"Line 1\"','\"Line 2\"','\"Line 3\"','\"Line 4\"']}}"], "safety_flags": []}, "negative_output": {"commands": ["setblock ~ ~1 ~ minecraft:oak_sign{Text1:\"Line 1\",Text2:\"Line 2\"}"], "error": "Text1/Text2 format is legacy. In 1.21, signs use front_text.messages array with JSON text components."}, "metadata": {"difficulty": "hard", "validated": true, "extracted_from": "advanced_commands_training, Minecraft 1.21 command reference", "risk_level": 3}}
{"id": "adv-044", "source": "advanced_commands", "category": "command_gen", "input": {"user_message": "get my exact coordinates", "server_context": {"server_type": "paper", "version": "1.21.x", "online_players": ["slingshooter08"]}}, "output": {"reasoning": "Use 'data get entity' to query the Pos field which contains exact x, y, z coordinates as doubles.", "commands": ["data get entity slingshooter08 Pos"], "safety_flags": []}, "negative_output": {"commands": ["tp slingshooter08 ~ ~ ~"], "error": "While tp shows coordinates in feedback, 'data get entity <player> Pos' directly returns the precise position data."}, "metadata": {"difficulty": "easy", "validated": true, "extracted_from": "advanced_commands_training, Minecraft 1.21 command reference", "risk_level": 4}}
{"id": "adv-045", "source": "advanced_commands", "category": "command_gen", "input": {"user_message": "give me a knockback stick", "server_context": {"server_type": "paper", "version": "1.21.x", "online_players": ["slingshooter08"]}}, "output": {"reasoning": "Use 1.21 component syntax to create a stick with high knockback enchantment. Knockback 10 gives extreme knockback.", "commands": ["give slingshooter08 minecraft:stick[enchantments={knockback:10}] 1"], "safety_flags": []}, "negative_output": {"commands": ["give slingshooter08 minecraft:stick{Enchantments:[{id:knockback,lvl:10}]} 1"], "error": "Old NBT Enchantments format. In 1.21, use component syntax: item[enchantments={name:level}]."}, "metadata": {"difficulty": "easy", "validated": true, "extracted_from": "advanced_commands_training, Minecraft 1.21 command reference", "risk_level": 3}}