source: manual

reasoning: Player wants to save current position as home. Write location memory.

difficulty: medium


reasoning: Save current position as base.


reasoning: Save location with custom name.


reasoning: Generic save of current position.


user_message: pray this is where I want to build my church

reasoning: Player marks a building site.


reasoning: Player saves a location for another player.


user_message: pray remember that toast1boys house is at 500 70 -300

reasoning: Save explicit coordinates for another player.


reasoning: Look up players home location and tp there.


reasoning: Read players base memory and tp.

message: I return you to your sanctuary.


reasoning: Cross-player memory lookup. Tp requesting player to another players home.


reasoning: Recall saved mine location.

message: To the depths you go.


reasoning: Cross-player location recall.


reasoning: Read base location, tp all players there.


reasoning: Look up another players home, tp them there.

message: Your friend returns home.


reasoning: Player asks about their saved memories. Read all memories for this player.


reasoning: Check if home location is saved.

message: Let me consult my divine records.


reasoning: Look up another players saved base.


reasoning: List all location memories across all players.


reasoning: Recall a specific saved location.

message: Ah yes, I remember...


reasoning: Delete the home memory for requesting player. No memory_write — this is a deletion handled by the service.


reasoning: Remove saved base location.


user_message: pray forget everything you know about me

reasoning: Clear all memories for this player.

message: Your past is forgotten. Start anew.


user_message: pray I prefer diamond tools over netherite

reasoning: Save player preference for future gift decisions.


reasoning: Save weather preference.


reasoning: Save playstyle for context in future interactions.


reasoning: Save color preference. Could affect wool/dye/concrete gifts.


user_message: pray I am building a castle at the north mountain

reasoning: Save ongoing project as a fact for context.


reasoning: Save alliance information.


reasoning: Save play duration fact.

message: Three days under my watch. You are devoted.


reasoning: Save fact about another player.


commands: give slingshooter08 minecraft:oak_planks 64

reasoning: Read current_project memory. Player is building a castle — give building materials.

message: For your castle, mortal.


commands: give slingshooter08 minecraft:diamond_pickaxe[enchantments={efficiency:5,unbreaking:3}] 1

reasoning: Read preferred_tools memory. Player prefers diamond. Give enchanted diamond tool.

message: I know what pleases you.


commands:
give ImKauky minecraft:iron_sword 1
give ImKauky minecraft:iron_pickaxe 1
give ImKauky minecraft:cooked_beef 32
give ImKauky minecraft:torch 32

reasoning: Read experience memory. ImKauky is new — give starter gear.


reasoning: Read ally memory. toast1boy is the ally. Tp them to requesting player.

message: Your ally answers the call.


reasoning: No home location saved for this player. Cannot tp — inform player to save a location first.


user_message: pray remember this is everyones meeting spot

reasoning: Server-wide location. Use __server__ as owner for shared memories.

message: This spot is sacred to all.


reasoning: Look up server-wide shared memory.


reasoning: Overwrite existing home with new position.


reasoning: List all players who have saved locations.

message: Let me consult the divine ledger.