{"id": "mp-001", "source": "multiplayer", "category": "command_gen", "input": {"user_message": "give everyone except me diamonds", "server_context": {"server_type": "paper", "version": "1.21.x", "online_players": ["slingshooter08", "Steve", "Alex"]}}, "output": {"reasoning": "Use @a[name=!slingshooter08] to target all players except the requesting player. The '!' negates the name filter.", "commands": ["give @a[name=!slingshooter08] minecraft:diamond 1"], "safety_flags": []}, "negative_output": {"commands": ["give @a minecraft:diamond 1"], "error": "This gives diamonds to ALL players including the requester. Use @a[name=!slingshooter08] to exclude a specific player."}, "metadata": {"difficulty": "easy", "validated": true, "extracted_from": "multiplayer_training, Minecraft 1.21 command reference", "risk_level": 3}}
{"id": "mp-002", "source": "multiplayer", "category": "command_gen", "input": {"user_message": "kill all players except admins", "server_context": {"server_type": "paper", "version": "1.21.x", "online_players": ["slingshooter08", "Steve", "Alex"]}}, "output": {"reasoning": "This is a very destructive command that kills players. Risk level 1. Players would lose inventory items and XP. Need to confirm this is intentional. Could use @a[tag=!admin] if admins are tagged.", "commands": ["kill @a[tag=!admin]"], "safety_flags": ["destructive", "kills_players"]}, "negative_output": {"commands": ["kill @a"], "error": "This kills ALL players including admins. Must use a tag or name exclusion to protect admin players."}, "metadata": {"difficulty": "easy", "validated": true, "extracted_from": "multiplayer_training, Minecraft 1.21 command reference", "risk_level": 1}}
{"id": "mp-003", "source": "multiplayer", "category": "command_gen", "input": {"user_message": "create a red team", "server_context": {"server_type": "paper", "version": "1.21.x", "online_players": ["slingshooter08", "Steve", "Alex"]}}, "output": {"reasoning": "Use 'team add' to create a team, then 'team modify' to set color. Team names are case-sensitive identifiers. Color affects name display and glowing outline.", "commands": ["team add red", "team modify red color red", "team modify red friendlyFire false"], "safety_flags": []}, "negative_output": {"commands": ["team add Red", "team modify Red color Red"], "error": "Color value must be lowercase ('red' not 'Red'). Team name can be anything but the color option requires exact lowercase color names."}, "metadata": {"difficulty": "easy", "validated": true, "extracted_from": "multiplayer_training, Minecraft 1.21 command reference", "risk_level": 3}}
{"id": "mp-004", "source": "multiplayer", "category": "command_gen", "input": {"user_message": "add me to the red team", "server_context": {"server_type": "paper", "version": "1.21.x", "online_players": ["slingshooter08", "Steve"]}}, "output": {"reasoning": "Use 'team join' with team name and player name. Player's name will appear in team color.", "commands": ["team join red slingshooter08"], "safety_flags": []}, "negative_output": {"commands": ["team add slingshooter08 red"], "error": "'team add' creates a new team, not adds a player. Use 'team join <team> <player>' to add a player to an existing team."}, "metadata": {"difficulty": "easy", "validated": true, "extracted_from": "multiplayer_training, Minecraft 1.21 command reference", "risk_level": 3}}
{"id": "mp-005", "source": "multiplayer", "category": "command_gen", "input": {"user_message": "show everyone's kill count on the sidebar", "server_context": {"server_type": "paper", "version": "1.21.x", "online_players": ["slingshooter08", "Steve", "Alex"]}}, "output": {"reasoning": "Create a scoreboard objective that tracks player kills using the 'playerKillCount' criterion. Then display it on the sidebar.", "commands": ["scoreboard objectives add kills playerKillCount \"Player Kills\"", "scoreboard objectives setdisplay sidebar kills"], "safety_flags": []}, "negative_output": {"commands": ["scoreboard objectives add kills dummy", "scoreboard objectives setdisplay sidebar kills"], "error": "Using 'dummy' criterion requires manual score updates. Use 'playerKillCount' to automatically track kills."}, "metadata": {"difficulty": "medium", "validated": true, "extracted_from": "multiplayer_training, Minecraft 1.21 command reference", "risk_level": 3}}
{"id": "mp-006", "source": "multiplayer", "category": "command_gen", "input": {"user_message": "create a death counter", "server_context": {"server_type": "paper", "version": "1.21.x", "online_players": ["slingshooter08", "Steve"]}}, "output": {"reasoning": "Use 'deathCount' criterion to automatically track player deaths. Display on sidebar so all players can see.", "commands": ["scoreboard objectives add deaths deathCount \"Deaths\"", "scoreboard objectives setdisplay sidebar deaths"], "safety_flags": []}, "negative_output": {"commands": ["scoreboard objectives add deaths killed_by", "scoreboard objectives setdisplay sidebar deaths"], "error": "'killed_by' is not a valid criterion by itself -- it needs an entity type suffix like 'killed_by:minecraft.zombie'. Use 'deathCount' to track all deaths."}, "metadata": {"difficulty": "medium", "validated": true, "extracted_from": "multiplayer_training, Minecraft 1.21 command reference", "risk_level": 3}}
{"id": "mp-007", "source": "multiplayer", "category": "command_gen", "input": {"user_message": "tp all players to me", "server_context": {"server_type": "paper", "version": "1.21.x", "online_players": ["slingshooter08", "Steve", "Alex"], "player_position": {"x": -50, "y": 65, "z": -100}}}, "output": {"reasoning": "Use 'execute at slingshooter08 run tp @a ~ ~ ~' to teleport all players to slingshooter08's position. The 'at' sets position context so ~ ~ ~ resolves correctly.", "commands": ["execute at slingshooter08 run tp @a ~ ~ ~"], "safety_flags": ["teleport"]}, "negative_output": {"commands": ["tp @a slingshooter08"], "error": "While 'tp @a slingshooter08' works to teleport everyone to a player, the execute chain form is preferred as it allows more flexibility and is consistent with the chain pattern."}, "metadata": {"difficulty": "easy", "validated": true, "extracted_from": "multiplayer_training, Minecraft 1.21 command reference", "risk_level": 2}}
{"id": "mp-008", "source": "multiplayer", "category": "command_gen", "input": {"user_message": "give the nearest player a gift", "server_context": {"server_type": "paper", "version": "1.21.x", "online_players": ["slingshooter08", "Steve", "Alex"]}}, "output": {"reasoning": "Use @p[distance=1..] to select the nearest player excluding the command executor (distance=1.. means at least 1 block away). Give them a diamond as a default gift.", "commands": ["give @p[distance=1..] minecraft:diamond 1"], "safety_flags": []}, "negative_output": {"commands": ["give @p minecraft:diamond 1"], "error": "@p without distance filter selects the absolute nearest player which could be the sender themselves (if run as a player). Use @p[distance=1..] to exclude self."}, "metadata": {"difficulty": "easy", "validated": true, "extracted_from": "multiplayer_training, Minecraft 1.21 command reference", "risk_level": 3}}
{"id": "mp-009", "source": "multiplayer", "category": "command_gen", "input": {"user_message": "heal everyone", "server_context": {"server_type": "paper", "version": "1.21.x", "online_players": ["slingshooter08", "Steve", "Alex"]}}, "output": {"reasoning": "Use instant_health effect to heal all players. Amplifier 1 gives a strong heal. Duration of 1 second is sufficient since it's instant.", "commands": ["effect give @a minecraft:instant_health 1 1"], "safety_flags": []}, "negative_output": {"commands": ["effect give @a minecraft:regeneration 1 1"], "error": "Regeneration heals slowly over time. For immediate full heal, use minecraft:instant_health which applies healing instantly."}, "metadata": {"difficulty": "easy", "validated": true, "extracted_from": "multiplayer_training, Minecraft 1.21 command reference", "risk_level": 3}}
{"id": "mp-010", "source": "multiplayer", "category": "command_gen", "input": {"user_message": "create a bossbar for all players", "server_context": {"server_type": "paper", "version": "1.21.x", "online_players": ["slingshooter08", "Steve"]}}, "output": {"reasoning": "Create a custom bossbar with 'bossbar add', set its name, color, and assign it to all players. Bossbars appear at the top of the screen.", "commands": ["bossbar add minecraft:game_timer \"Game Timer\"", "bossbar set minecraft:game_timer color red", "bossbar set minecraft:game_timer players @a", "bossbar set minecraft:game_timer visible true"], "safety_flags": []}, "negative_output": {"commands": ["bossbar add game_timer Game Timer"], "error": "Bossbar ID needs namespace (minecraft:game_timer) and the name must be a JSON text component or quoted string. Use 'bossbar add minecraft:game_timer \"Game Timer\"'."}, "metadata": {"difficulty": "medium", "validated": true, "extracted_from": "multiplayer_training, Minecraft 1.21 command reference", "risk_level": 3}}
{"id": "mp-011", "source": "multiplayer", "category": "command_gen", "input": {"user_message": "set up two teams: red and blue", "server_context": {"server_type": "paper", "version": "1.21.x", "online_players": ["slingshooter08", "Steve", "Alex"]}}, "output": {"reasoning": "Create both teams, set their colors, and optionally configure friendly fire settings. This is a common setup for minigames.", "commands": ["team add red", "team modify red color red", "team modify red friendlyFire false", "team add blue", "team modify blue color blue", "team modify blue friendlyFire false"], "safety_flags": []}, "negative_output": {"commands": ["team add red Red", "team add blue Blue"], "error": "The second argument to 'team add' is the display name, which should be a JSON text component or quoted string. Also missing color configuration with 'team modify'."}, "metadata": {"difficulty": "medium", "validated": true, "extracted_from": "multiplayer_training, Minecraft 1.21 command reference", "risk_level": 3}}
{"id": "mp-012", "source": "multiplayer", "category": "command_gen", "input": {"user_message": "give speed to players within 20 blocks of me", "server_context": {"server_type": "paper", "version": "1.21.x", "online_players": ["slingshooter08", "Steve", "Alex"], "player_position": {"x": -50, "y": 65, "z": -100}}}, "output": {"reasoning": "Use @a[distance=..20] to select players within 20 blocks. Need to run 'execute at slingshooter08' first so distance is calculated from the right position.", "commands": ["execute at slingshooter08 run effect give @a[distance=..20] minecraft:speed 30 1"], "safety_flags": []}, "negative_output": {"commands": ["effect give @a[distance=..20] minecraft:speed 30 1"], "error": "Without 'execute at slingshooter08', the distance selector calculates from the command source (console), not from the player's position."}, "metadata": {"difficulty": "medium", "validated": true, "extracted_from": "multiplayer_training, Minecraft 1.21 command reference", "risk_level": 3}}
{"id": "mp-013", "source": "multiplayer", "category": "command_gen", "input": {"user_message": "tag me as a VIP", "server_context": {"server_type": "paper", "version": "1.21.x", "online_players": ["slingshooter08"]}}, "output": {"reasoning": "Use 'tag add' to give the player a tag. Tags can be used in selectors like @a[tag=vip] for targeting.", "commands": ["tag slingshooter08 add vip"], "safety_flags": []}, "negative_output": {"commands": ["tag add slingshooter08 vip"], "error": "Incorrect argument order. Correct syntax is 'tag <entity> add <tag>', not 'tag add <entity> <tag>'."}, "metadata": {"difficulty": "easy", "validated": true, "extracted_from": "multiplayer_training, Minecraft 1.21 command reference", "risk_level": 3}}
{"id": "mp-014", "source": "multiplayer", "category": "command_gen", "input": {"user_message": "give all VIP players a golden apple", "server_context": {"server_type": "paper", "version": "1.21.x", "online_players": ["slingshooter08", "Steve", "Alex"]}}, "output": {"reasoning": "Use the tag selector @a[tag=vip] to target only players with the 'vip' tag. This assumes the tag was previously assigned.", "commands": ["give @a[tag=vip] minecraft:golden_apple 1"], "safety_flags": []}, "negative_output": {"commands": ["give @a[tag=VIP] minecraft:golden_apple 1"], "error": "Tags are case-sensitive. 'VIP' would not match tag 'vip'. Always use exact case."}, "metadata": {"difficulty": "easy", "validated": true, "extracted_from": "multiplayer_training, Minecraft 1.21 command reference", "risk_level": 3}}
{"id": "mp-015", "source": "multiplayer", "category": "command_gen", "input": {"user_message": "select 3 closest players and give them arrows", "server_context": {"server_type": "paper", "version": "1.21.x", "online_players": ["slingshooter08", "Steve", "Alex", "Player4", "Player5"]}}, "output": {"reasoning": "Use @a[limit=3,sort=nearest] to select the 3 closest players. The sort=nearest orders by distance and limit=3 caps the count.", "commands": ["give @a[limit=3,sort=nearest] minecraft:arrow 64"], "safety_flags": []}, "negative_output": {"commands": ["give @a[limit=3] minecraft:arrow 64"], "error": "Without sort=nearest, @a with limit picks players in join order (oldest first), not by distance. Add sort=nearest for proximity-based selection."}, "metadata": {"difficulty": "medium", "validated": true, "extracted_from": "multiplayer_training, Minecraft 1.21 command reference", "risk_level": 3}}
{"id": "mp-016", "source": "multiplayer", "category": "command_gen", "input": {"user_message": "pick a random player and strike them with lightning", "server_context": {"server_type": "paper", "version": "1.21.x", "online_players": ["slingshooter08", "Steve", "Alex"]}}, "output": {"reasoning": "Use @r to select a random player. Need 'execute at' for position context when summoning lightning at the random player's location.", "commands": ["execute at @r run summon minecraft:lightning_bolt ~ ~ ~"], "safety_flags": ["destructive"]}, "negative_output": {"commands": ["execute as @r run summon minecraft:lightning_bolt ~ ~ ~"], "error": "'execute as' without 'at @s' doesn't set position. Lightning would spawn at command source, not the random player. Use 'execute at @r' instead."}, "metadata": {"difficulty": "medium", "validated": true, "extracted_from": "multiplayer_training, Minecraft 1.21 command reference", "risk_level": 2}}
{"id": "mp-017", "source": "multiplayer", "category": "command_gen", "input": {"user_message": "set my score to 10 on the kills objective", "server_context": {"server_type": "paper", "version": "1.21.x", "online_players": ["slingshooter08"]}}, "output": {"reasoning": "Use 'scoreboard players set' to manually set a player's score on an objective.", "commands": ["scoreboard players set slingshooter08 kills 10"], "safety_flags": []}, "negative_output": {"commands": ["scoreboard set slingshooter08 kills 10"], "error": "Missing 'players' subcommand. Correct syntax is 'scoreboard players set <player> <objective> <value>'."}, "metadata": {"difficulty": "easy", "validated": true, "extracted_from": "multiplayer_training, Minecraft 1.21 command reference", "risk_level": 3}}
{"id": "mp-018", "source": "multiplayer", "category": "command_gen", "input": {"user_message": "add 5 to my kills score", "server_context": {"server_type": "paper", "version": "1.21.x", "online_players": ["slingshooter08"]}}, "output": {"reasoning": "Use 'scoreboard players add' to increment a player's score by a specified amount.", "commands": ["scoreboard players add slingshooter08 kills 5"], "safety_flags": []}, "negative_output": {"commands": ["scoreboard players set slingshooter08 kills +5"], "error": "'scoreboard players set' with '+5' is not valid. Use 'scoreboard players add' to increment scores."}, "metadata": {"difficulty": "easy", "validated": true, "extracted_from": "multiplayer_training, Minecraft 1.21 command reference", "risk_level": 3}}
{"id": "mp-019", "source": "multiplayer", "category": "command_gen", "input": {"user_message": "what do the target selectors mean", "server_context": {"server_type": "paper", "version": "1.21.x", "online_players": ["slingshooter08"]}}, "output": {"reasoning": "This is an informational question about target selectors. @p = nearest player, @r = random player, @a = all players, @e = all entities, @s = executing entity (self).", "commands": ["tellraw slingshooter08 [{\"text\":\"Target Selectors:\\n\",\"color\":\"gold\"},{\"text\":\"@p\",\"color\":\"green\"},{\"text\":\" = nearest player\\n\"},{\"text\":\"@r\",\"color\":\"green\"},{\"text\":\" = random player\\n\"},{\"text\":\"@a\",\"color\":\"green\"},{\"text\":\" = all players\\n\"},{\"text\":\"@e\",\"color\":\"green\"},{\"text\":\" = all entities\\n\"},{\"text\":\"@s\",\"color\":\"green\"},{\"text\":\" = self (executor)\"}]"], "safety_flags": []}, "negative_output": {"commands": ["say @p = nearest, @r = random, @a = all players, @e = all entities, @s = self"], "error": "Using 'say' would resolve the selectors to actual player/entity names. Use 'tellraw' with text components to display selector symbols literally."}, "metadata": {"difficulty": "easy", "validated": true, "extracted_from": "multiplayer_training, Minecraft 1.21 knowledge base", "risk_level": 4}}
{"id": "mp-020", "source": "multiplayer", "category": "command_gen", "input": {"user_message": "remove Steve from the red team", "server_context": {"server_type": "paper", "version": "1.21.x", "online_players": ["slingshooter08", "Steve"]}}, "output": {"reasoning": "Use 'team leave' to remove a player from their team. The player is removed from whatever team they're on.", "commands": ["team leave Steve"], "safety_flags": []}, "negative_output": {"commands": ["team remove Steve red"], "error": "'team remove' deletes the entire team, not a player from it. Use 'team leave <player>' to remove a player from their team."}, "metadata": {"difficulty": "easy", "validated": true, "extracted_from": "multiplayer_training, Minecraft 1.21 command reference", "risk_level": 3}}
{"id": "mp-021", "source": "multiplayer", "category": "command_gen", "input": {"user_message": "teleport all survival players to the arena at 100 70 200", "server_context": {"server_type": "paper", "version": "1.21.x", "online_players": ["slingshooter08", "Steve", "Alex"]}}, "output": {"reasoning": "Use @a[gamemode=survival] selector to target only survival players, then tp to absolute coordinates.", "commands": ["tp @a[gamemode=survival] 100 70 200"], "safety_flags": ["teleport"]}, "negative_output": {"commands": ["tp @a 100 70 200"], "error": "This teleports ALL players including spectators and creative mode players. Use @a[gamemode=survival] to target only survival players."}, "metadata": {"difficulty": "easy", "validated": true, "extracted_from": "multiplayer_training, Minecraft 1.21 command reference", "risk_level": 2}}
{"id": "mp-022", "source": "multiplayer", "category": "command_gen", "input": {"user_message": "make team chat only visible to the same team", "server_context": {"server_type": "paper", "version": "1.21.x", "online_players": ["slingshooter08", "Steve", "Alex"]}}, "output": {"reasoning": "Use 'team modify <team> nametagVisibility' and 'team modify <team> seeFriendlyInvisibles true' for team features. For chat, set the player's chat mode. However, vanilla Minecraft doesn't have built-in team-only chat. Closest is 'teammsg' (tm) command.", "commands": ["tellraw slingshooter08 {\"text\":\"Use /tm <message> to send team-only messages!\",\"color\":\"gold\"}"], "safety_flags": []}, "negative_output": {"commands": ["team modify red chat team"], "error": "'chat' is not a valid team modify option. Team-only chat is done with the /teammsg (or /tm) command, not a team setting."}, "metadata": {"difficulty": "medium", "validated": true, "extracted_from": "multiplayer_training, Minecraft 1.21 command reference", "risk_level": 4}}
{"id": "mp-023", "source": "multiplayer", "category": "command_gen", "input": {"user_message": "make the red team nametags invisible to enemies", "server_context": {"server_type": "paper", "version": "1.21.x", "online_players": ["slingshooter08", "Steve"]}}, "output": {"reasoning": "Use 'team modify red nametagVisibility hideForOtherTeams' to hide nametags from players on different teams. Red team members can still see each other's nametags.", "commands": ["team modify red nametagVisibility hideForOtherTeams"], "safety_flags": []}, "negative_output": {"commands": ["team modify red nametagVisibility false"], "error": "'false' is not a valid nametagVisibility option. Valid values: always, never, hideForOtherTeams, hideForOwnTeam."}, "metadata": {"difficulty": "medium", "validated": true, "extracted_from": "multiplayer_training, Minecraft 1.21 command reference", "risk_level": 3}}
{"id": "mp-024", "source": "multiplayer", "category": "command_gen", "input": {"user_message": "disable PvP for the red team", "server_context": {"server_type": "paper", "version": "1.21.x", "online_players": ["slingshooter08", "Steve"]}}, "output": {"reasoning": "Set friendlyFire to false on the team. This only prevents team members from hurting each other. For full PvP disable, need server config or gamerule.", "commands": ["team modify red friendlyFire false"], "safety_flags": []}, "negative_output": {"commands": ["team modify red pvp false"], "error": "'pvp' is not a valid team option. The correct option is 'friendlyFire'. Note this only prevents team-on-team damage, not cross-team PvP."}, "metadata": {"difficulty": "easy", "validated": true, "extracted_from": "multiplayer_training, Minecraft 1.21 command reference", "risk_level": 3}}
{"id": "mp-025", "source": "multiplayer", "category": "command_gen", "input": {"user_message": "show the kills scoreboard below player names", "server_context": {"server_type": "paper", "version": "1.21.x", "online_players": ["slingshooter08", "Steve"]}}, "output": {"reasoning": "Use 'scoreboard objectives setdisplay belowName kills' to show the kills objective under each player's nametag in the world.", "commands": ["scoreboard objectives setdisplay belowName kills"], "safety_flags": []}, "negative_output": {"commands": ["scoreboard objectives setdisplay below_name kills"], "error": "'below_name' is not valid. The correct display slot is 'belowName' (camelCase)."}, "metadata": {"difficulty": "easy", "validated": true, "extracted_from": "multiplayer_training, Minecraft 1.21 command reference", "risk_level": 3}}
{"id": "mp-026", "source": "multiplayer", "category": "command_gen", "input": {"user_message": "give everyone on the blue team a blue leather helmet", "server_context": {"server_type": "paper", "version": "1.21.x", "online_players": ["slingshooter08", "Steve", "Alex"]}}, "output": {"reasoning": "Use @a[team=blue] selector. In 1.21, leather armor color uses component syntax: [dyed_color=255] for blue (RGB where blue = 255).", "commands": ["give @a[team=blue] minecraft:leather_helmet[dyed_color=255] 1"], "safety_flags": []}, "negative_output": {"commands": ["give @a[team=blue] minecraft:leather_helmet{display:{color:255}} 1"], "error": "Old NBT format. In 1.21, use component syntax: minecraft:leather_helmet[dyed_color=255], not the {display:{color:}} NBT format."}, "metadata": {"difficulty": "medium", "validated": true, "extracted_from": "multiplayer_training, Minecraft 1.21 command reference", "risk_level": 3}}
{"id": "mp-027", "source": "multiplayer", "category": "command_gen", "input": {"user_message": "reset everyone's score on kills", "server_context": {"server_type": "paper", "version": "1.21.x", "online_players": ["slingshooter08", "Steve", "Alex"]}}, "output": {"reasoning": "Use 'scoreboard players reset' with @a to clear all player scores on the kills objective.", "commands": ["scoreboard players reset @a kills"], "safety_flags": []}, "negative_output": {"commands": ["scoreboard players set @a kills 0"], "error": "While setting to 0 works visually, 'reset' actually removes the score entry entirely, which is cleaner. A score of 0 still shows on the sidebar; a reset score doesn't."}, "metadata": {"difficulty": "easy", "validated": true, "extracted_from": "multiplayer_training, Minecraft 1.21 command reference", "risk_level": 3}}
{"id": "mp-028", "source": "multiplayer", "category": "command_gen", "input": {"user_message": "list all teams", "server_context": {"server_type": "paper", "version": "1.21.x", "online_players": ["slingshooter08"]}}, "output": {"reasoning": "Use 'team list' to see all existing teams. No arguments needed.", "commands": ["team list"], "safety_flags": []}, "negative_output": {"commands": ["teams list"], "error": "The command is 'team', not 'teams'. Minecraft commands are singular."}, "metadata": {"difficulty": "easy", "validated": true, "extracted_from": "multiplayer_training, Minecraft 1.21 command reference", "risk_level": 4}}
{"id": "mp-029", "source": "multiplayer", "category": "command_gen", "input": {"user_message": "give all players except Steve and Alex a cookie", "server_context": {"server_type": "paper", "version": "1.21.x", "online_players": ["slingshooter08", "Steve", "Alex", "Player4"]}}, "output": {"reasoning": "Minecraft selectors don't support multiple name exclusions in one selector. Need to use tags: tag everyone, remove tags from excluded, then target by tag. Or use two separate name exclusions -- but @a[name=!Steve,name=!Alex] works by chaining exclusions.", "commands": ["give @a[name=!Steve,name=!Alex] minecraft:cookie 1"], "safety_flags": []}, "negative_output": {"commands": ["give @a[name!=Steve,name!=Alex] minecraft:cookie 1"], "error": "'!=' is not valid selector syntax. Use 'name=!Steve' (exclamation before value, not before equals)."}, "metadata": {"difficulty": "medium", "validated": true, "extracted_from": "multiplayer_training, Minecraft 1.21 command reference", "risk_level": 3}}
{"id": "mp-030", "source": "multiplayer", "category": "command_gen", "input": {"user_message": "scatter all players randomly within 50 blocks", "server_context": {"server_type": "paper", "version": "1.21.x", "online_players": ["slingshooter08", "Steve", "Alex"], "player_position": {"x": 0, "y": 65, "z": 0}}}, "output": {"reasoning": "Use spreadplayers to randomly distribute players. Syntax: spreadplayers <center> <spreadDistance> <maxRange> <respectTeams> <targets>. spreadDistance is minimum distance between players.", "commands": ["spreadplayers 0 0 10 50 false @a"], "safety_flags": ["teleport"]}, "negative_output": {"commands": ["spreadplayers 0 65 0 10 50 false @a"], "error": "spreadplayers takes only x z for center (no y coordinate). The game automatically finds a safe y. Correct: spreadplayers <x> <z> <spread> <range> <respectTeams> <targets>."}, "metadata": {"difficulty": "medium", "validated": true, "extracted_from": "multiplayer_training, Minecraft 1.21 command reference", "risk_level": 2}}
{"id": "mp-031", "source": "multiplayer", "category": "command_gen", "input": {"user_message": "create a health display objective", "server_context": {"server_type": "paper", "version": "1.21.x", "online_players": ["slingshooter08", "Steve"]}}, "output": {"reasoning": "Use the 'health' criterion to track player health. Display below name so it shows under nametags as hearts.", "commands": ["scoreboard objectives add hp health \"HP\"", "scoreboard objectives setdisplay belowName hp"], "safety_flags": []}, "negative_output": {"commands": ["scoreboard objectives add hp dummy \"HP\"", "scoreboard objectives setdisplay belowName hp"], "error": "Using 'dummy' criterion won't auto-track health. Use the 'health' criterion to automatically reflect each player's current health."}, "metadata": {"difficulty": "medium", "validated": true, "extracted_from": "multiplayer_training, Minecraft 1.21 command reference", "risk_level": 3}}
{"id": "mp-032", "source": "multiplayer", "category": "command_gen", "input": {"user_message": "show kills in the tab menu", "server_context": {"server_type": "paper", "version": "1.21.x", "online_players": ["slingshooter08", "Steve"]}}, "output": {"reasoning": "Use 'scoreboard objectives setdisplay list kills' to show the kills objective in the player list (tab menu).", "commands": ["scoreboard objectives setdisplay list kills"], "safety_flags": []}, "negative_output": {"commands": ["scoreboard objectives setdisplay tab kills"], "error": "'tab' is not a valid display slot. The correct slot name is 'list' (for the player list/tab menu)."}, "metadata": {"difficulty": "easy", "validated": true, "extracted_from": "multiplayer_training, Minecraft 1.21 command reference", "risk_level": 3}}
{"id": "mp-033", "source": "multiplayer", "category": "command_gen", "input": {"user_message": "give everyone within 10 blocks of Steve a diamond", "server_context": {"server_type": "paper", "version": "1.21.x", "online_players": ["slingshooter08", "Steve", "Alex"]}}, "output": {"reasoning": "Use 'execute at Steve' to set position context to Steve's location, then give @a[distance=..10] to select players within 10 blocks of that position.", "commands": ["execute at Steve run give @a[distance=..10] minecraft:diamond 1"], "safety_flags": []}, "negative_output": {"commands": ["give @a[distance=..10] minecraft:diamond 1"], "error": "Without 'execute at Steve', the distance is calculated from the command source, not from Steve. Must set position context first."}, "metadata": {"difficulty": "medium", "validated": true, "extracted_from": "multiplayer_training, Minecraft 1.21 command reference", "risk_level": 3}}
{"id": "mp-034", "source": "multiplayer", "category": "command_gen", "input": {"user_message": "enable collision for the red team", "server_context": {"server_type": "paper", "version": "1.21.x", "online_players": ["slingshooter08", "Steve"]}}, "output": {"reasoning": "Use 'team modify red collisionRule always' to enable entity collision. Options: always, never, pushOtherTeams, pushOwnTeam.", "commands": ["team modify red collisionRule always"], "safety_flags": []}, "negative_output": {"commands": ["team modify red collision true"], "error": "'collision' is not a valid team option. The correct option is 'collisionRule' with values: always, never, pushOtherTeams, pushOwnTeam."}, "metadata": {"difficulty": "easy", "validated": true, "extracted_from": "multiplayer_training, Minecraft 1.21 command reference", "risk_level": 3}}
{"id": "mp-035", "source": "multiplayer", "category": "command_gen", "input": {"user_message": "set the bossbar to 50%", "server_context": {"server_type": "paper", "version": "1.21.x", "online_players": ["slingshooter08"]}}, "output": {"reasoning": "Use 'bossbar set <id> value' and 'bossbar set <id> max' to control the fill percentage. Set max to 100 and value to 50 for 50%.", "commands": ["bossbar set minecraft:game_timer max 100", "bossbar set minecraft:game_timer value 50"], "safety_flags": []}, "negative_output": {"commands": ["bossbar set minecraft:game_timer 50%"], "error": "Bossbar doesn't accept percentage directly. Set 'max' and 'value' separately. For 50%, use max=100, value=50."}, "metadata": {"difficulty": "easy", "validated": true, "extracted_from": "multiplayer_training, Minecraft 1.21 command reference", "risk_level": 3}}
{"id": "mp-036", "source": "multiplayer", "category": "command_gen", "input": {"user_message": "clear everyone's inventory", "server_context": {"server_type": "paper", "version": "1.21.x", "online_players": ["slingshooter08", "Steve", "Alex"]}}, "output": {"reasoning": "Use 'clear @a' to remove all items from every player's inventory. This is destructive -- players lose all items.", "commands": ["clear @a"], "safety_flags": ["destructive"]}, "negative_output": {"commands": ["execute as @a run clear"], "error": "'clear' without a target when run via execute may not work as expected. Use 'clear @a' directly which is cleaner."}, "metadata": {"difficulty": "easy", "validated": true, "extracted_from": "multiplayer_training, Minecraft 1.21 command reference", "risk_level": 1}}
{"id": "mp-037", "source": "multiplayer", "category": "command_gen", "input": {"user_message": "remove all tags from me", "server_context": {"server_type": "paper", "version": "1.21.x", "online_players": ["slingshooter08"]}}, "output": {"reasoning": "There's no single 'remove all tags' command. Use 'tag <player> list' to see tags, then 'tag <player> remove <tag>' for each. For a quick clear, remove known tags individually.", "commands": ["tag slingshooter08 list"], "safety_flags": []}, "negative_output": {"commands": ["tag slingshooter08 remove *"], "error": "Wildcard '*' is not supported in tag remove. Must remove each tag individually by name. Use 'tag <player> list' first to see all tags."}, "metadata": {"difficulty": "easy", "validated": true, "extracted_from": "multiplayer_training, Minecraft 1.21 command reference", "risk_level": 3}}
{"id": "mp-038", "source": "multiplayer", "category": "command_gen", "input": {"user_message": "tp me to Steve", "server_context": {"server_type": "paper", "version": "1.21.x", "online_players": ["slingshooter08", "Steve"]}}, "output": {"reasoning": "Simple tp command: tp <source> <target> teleports the source player to the target player's location.", "commands": ["tp slingshooter08 Steve"], "safety_flags": ["teleport"]}, "negative_output": {"commands": ["tp Steve slingshooter08"], "error": "Arguments are reversed. 'tp Steve slingshooter08' teleports Steve to slingshooter08, not the other way around. Correct: tp <who_moves> <destination>."}, "metadata": {"difficulty": "easy", "validated": true, "extracted_from": "multiplayer_training, Minecraft 1.21 command reference", "risk_level": 3}}
{"id": "mp-039", "source": "multiplayer", "category": "command_gen", "input": {"user_message": "put everyone in adventure mode except me", "server_context": {"server_type": "paper", "version": "1.21.x", "online_players": ["slingshooter08", "Steve", "Alex"]}}, "output": {"reasoning": "Use @a[name=!slingshooter08] to exclude the requester, then gamemode adventure to set their game mode.", "commands": ["gamemode adventure @a[name=!slingshooter08]"], "safety_flags": []}, "negative_output": {"commands": ["gamemode adventure @a"], "error": "This sets ALL players to adventure mode including the requester. Use @a[name=!slingshooter08] to exclude them."}, "metadata": {"difficulty": "easy", "validated": true, "extracted_from": "multiplayer_training, Minecraft 1.21 command reference", "risk_level": 2}}
{"id": "mp-040", "source": "multiplayer", "category": "command_gen", "input": {"user_message": "make a scoreboard that tracks distance walked", "server_context": {"server_type": "paper", "version": "1.21.x", "online_players": ["slingshooter08", "Steve"]}}, "output": {"reasoning": "Use the custom statistic 'minecraft.custom:minecraft.walk_one_cm' to track walking distance. Display on sidebar. The value is in centimeters.", "commands": ["scoreboard objectives add walked minecraft.custom:minecraft.walk_one_cm \"Distance Walked\"", "scoreboard objectives setdisplay sidebar walked"], "safety_flags": []}, "negative_output": {"commands": ["scoreboard objectives add walked dummy \"Distance Walked\""], "error": "Using 'dummy' criterion requires manual updates. Use 'minecraft.custom:minecraft.walk_one_cm' to automatically track walking distance."}, "metadata": {"difficulty": "medium", "validated": true, "extracted_from": "multiplayer_training, Minecraft 1.21 command reference", "risk_level": 3}}
{"id": "mp-041", "source": "multiplayer", "category": "command_gen", "input": {"user_message": "give everyone a custom named diamond", "server_context": {"server_type": "paper", "version": "1.21.x", "online_players": ["slingshooter08", "Steve", "Alex"]}}, "output": {"reasoning": "In 1.21, use component syntax for custom names: [custom_name='\"text\"']. The name must be a JSON text component.", "commands": ["give @a minecraft:diamond[custom_name='\"Prize Diamond\"'] 1"], "safety_flags": []}, "negative_output": {"commands": ["give @a minecraft:diamond{display:{Name:\"Prize Diamond\"}} 1"], "error": "Old NBT display name format. In 1.21, use component syntax: minecraft:diamond[custom_name='\"Prize Diamond\"']."}, "metadata": {"difficulty": "medium", "validated": true, "extracted_from": "multiplayer_training, Minecraft 1.21 command reference", "risk_level": 3}}
{"id": "mp-042", "source": "multiplayer", "category": "command_gen", "input": {"user_message": "teleport everyone who is in creative to spectator", "server_context": {"server_type": "paper", "version": "1.21.x", "online_players": ["slingshooter08", "Steve", "Alex"]}}, "output": {"reasoning": "This is about changing gamemode, not teleporting. Use @a[gamemode=creative] to target creative players and set them to spectator.", "commands": ["gamemode spectator @a[gamemode=creative]"], "safety_flags": []}, "negative_output": {"commands": ["tp @a[gamemode=creative] spectator"], "error": "This tries to teleport to a player named 'spectator'. Changing gamemode requires 'gamemode spectator', not 'tp'."}, "metadata": {"difficulty": "easy", "validated": true, "extracted_from": "multiplayer_training, Minecraft 1.21 command reference", "risk_level": 3}}
{"id": "mp-043", "source": "multiplayer", "category": "command_gen", "input": {"user_message": "send a red message to all players saying game starts in 10 seconds", "server_context": {"server_type": "paper", "version": "1.21.x", "online_players": ["slingshooter08", "Steve", "Alex"]}}, "output": {"reasoning": "Use tellraw for colored messages. JSON text component with color field for red text.", "commands": ["tellraw @a {\"text\":\"Game starts in 10 seconds!\",\"color\":\"red\",\"bold\":true}"], "safety_flags": []}, "negative_output": {"commands": ["say &cGame starts in 10 seconds!"], "error": "'say' command does not support color codes. Use 'tellraw' with JSON text components for colored/formatted messages."}, "metadata": {"difficulty": "easy", "validated": true, "extracted_from": "multiplayer_training, Minecraft 1.21 command reference", "risk_level": 3}}
{"id": "mp-044", "source": "multiplayer", "category": "command_gen", "input": {"user_message": "set the team prefix for red team to [RED]", "server_context": {"server_type": "paper", "version": "1.21.x", "online_players": ["slingshooter08", "Steve"]}}, "output": {"reasoning": "Use 'team modify red prefix' with a JSON text component to set the prefix displayed before team member names.", "commands": ["team modify red prefix {\"text\":\"[RED] \",\"color\":\"red\"}"], "safety_flags": []}, "negative_output": {"commands": ["team modify red prefix [RED]"], "error": "Team prefix requires a JSON text component, not a plain string. Use {\"text\":\"[RED] \",\"color\":\"red\"} format."}, "metadata": {"difficulty": "medium", "validated": true, "extracted_from": "multiplayer_training, Minecraft 1.21 command reference", "risk_level": 3}}
{"id": "mp-045", "source": "multiplayer", "category": "command_gen", "input": {"user_message": "delete the kills scoreboard objective", "server_context": {"server_type": "paper", "version": "1.21.x", "online_players": ["slingshooter08"]}}, "output": {"reasoning": "Use 'scoreboard objectives remove' to delete an objective. This removes all scores associated with it.", "commands": ["scoreboard objectives remove kills"], "safety_flags": []}, "negative_output": {"commands": ["scoreboard objectives delete kills"], "error": "'delete' is not a valid subcommand. Use 'scoreboard objectives remove <objective>' to delete an objective."}, "metadata": {"difficulty": "easy", "validated": true, "extracted_from": "multiplayer_training, Minecraft 1.21 command reference", "risk_level": 3}}
