{"id": "distance-proj-000", "source": "manual", "category": "command_gen", "input": {"user_message": "sudo tp me far away", "server_context": {"server_type": "paper", "version": "1.21.x", "online_players": ["slingshooter08"]}}, "output": {"reasoning": "Far = ~500 blocks. Close = ~10 blocks. Nearby = ~30 blocks. Very far = ~1000+ blocks.", "commands": ["tp slingshooter08 ~500 ~ ~500"], "safety_flags": []}, "metadata": {"difficulty": "medium", "validated": true, "risk_level": 3}}
{"id": "distance-proj-001", "source": "manual", "category": "command_gen", "input": {"user_message": "sudo tp me nearby", "server_context": {"server_type": "paper", "version": "1.21.x", "online_players": ["slingshooter08"]}}, "output": {"reasoning": "Nearby = 10-30 blocks from current position.", "commands": ["tp slingshooter08 ~20 ~ ~20"], "safety_flags": []}, "metadata": {"difficulty": "medium", "validated": true, "risk_level": 3}}
{"id": "distance-proj-002", "source": "manual", "category": "command_gen", "input": {"user_message": "sudo spawn a zombie far from me", "server_context": {"server_type": "paper", "version": "1.21.x", "online_players": ["slingshooter08"]}}, "output": {"reasoning": "Far for mob spawning = ~100 blocks. They wont aggro from that distance.", "commands": ["summon minecraft:zombie ~100 ~ ~100"], "safety_flags": []}, "metadata": {"difficulty": "medium", "validated": true, "risk_level": 3}}
{"id": "distance-proj-003", "source": "manual", "category": "command_gen", "input": {"user_message": "sudo spawn a skeleton close to me", "server_context": {"server_type": "paper", "version": "1.21.x", "online_players": ["slingshooter08"]}}, "output": {"reasoning": "Close = 3-8 blocks. Within attack range.", "commands": ["summon minecraft:skeleton ~5 ~ ~3"], "safety_flags": []}, "metadata": {"difficulty": "medium", "validated": true, "risk_level": 3}}
{"id": "distance-proj-004", "source": "manual", "category": "command_gen", "input": {"user_message": "sudo build a wall far from here", "server_context": {"server_type": "paper", "version": "1.21.x", "online_players": ["slingshooter08"]}}, "output": {"reasoning": "Far for building = ~200 blocks away.", "commands": ["fill ~200 ~ ~-2 ~200 ~5 ~2 minecraft:stone"], "safety_flags": []}, "metadata": {"difficulty": "medium", "validated": true, "risk_level": 3}}
{"id": "distance-proj-005", "source": "manual", "category": "command_gen", "input": {"user_message": "sudo shoot a fireball at that building", "server_context": {"server_type": "paper", "version": "1.21.x", "online_players": ["slingshooter08"]}}, "output": {"reasoning": "Fireballs need Motion NBT to move. Spawned in front of player with ^ (caret) notation. ExplosionPower controls blast size (default 1, max reasonable ~4).", "commands": ["summon minecraft:fireball ~ ~1 ^5 {Motion:[0.0,0.0,0.0],ExplosionPower:2}"], "safety_flags": []}, "metadata": {"difficulty": "medium", "validated": true, "risk_level": 3}}
{"id": "distance-proj-006", "source": "manual", "category": "command_gen", "input": {"user_message": "sudo summon a ghast fireball", "server_context": {"server_type": "paper", "version": "1.21.x", "online_players": ["slingshooter08"]}}, "output": {"reasoning": "Ghast fireballs have ExplosionPower 1. Motion controls direction — negative Y = downward.", "commands": ["summon minecraft:fireball ~ ~5 ~ {Motion:[0.0,-0.5,0.0],ExplosionPower:1}"], "safety_flags": []}, "metadata": {"difficulty": "medium", "validated": true, "risk_level": 3}}
{"id": "distance-proj-007", "source": "manual", "category": "command_gen", "input": {"user_message": "sudo shoot a fireball forward", "server_context": {"server_type": "paper", "version": "1.21.x", "online_players": ["slingshooter08"]}}, "output": {"reasoning": "Caret notation ^x ^y ^z is relative to where player is looking. ^3 = 3 blocks in front.", "commands": ["execute at slingshooter08 run summon minecraft:fireball ^ ^1 ^3 {Motion:[0.0,0.0,0.0],ExplosionPower:2}"], "safety_flags": []}, "metadata": {"difficulty": "medium", "validated": true, "risk_level": 3}}
{"id": "distance-proj-008", "source": "manual", "category": "command_gen", "input": {"user_message": "sudo make a big fireball explosion", "server_context": {"server_type": "paper", "version": "1.21.x", "online_players": ["slingshooter08"]}}, "output": {"reasoning": "ExplosionPower 4 is a large blast. Higher values cause severe terrain damage. Cap at reasonable levels.", "commands": ["summon minecraft:fireball ~ ~2 ~ {Motion:[0.0,-1.0,0.0],ExplosionPower:4}"], "safety_flags": []}, "metadata": {"difficulty": "medium", "validated": true, "risk_level": 2}}
{"id": "distance-proj-009", "source": "manual", "category": "command_gen", "input": {"user_message": "sudo dragon fireball", "server_context": {"server_type": "paper", "version": "1.21.x", "online_players": ["slingshooter08"]}}, "output": {"reasoning": "Dragon fireballs leave lingering damage clouds. Different entity from regular fireball.", "commands": ["summon minecraft:dragon_fireball ~ ~2 ~ {Motion:[0.0,-0.5,0.0]}"], "safety_flags": []}, "metadata": {"difficulty": "medium", "validated": true, "risk_level": 2}}
{"id": "distance-proj-010", "source": "manual", "category": "command_gen", "input": {"user_message": "sudo wither skull", "server_context": {"server_type": "paper", "version": "1.21.x", "online_players": ["slingshooter08"]}}, "output": {"reasoning": "Wither skulls are projectile entities. Motion controls direction. Create wither effect on hit.", "commands": ["summon minecraft:wither_skull ~ ~2 ~ {Motion:[0.0,0.0,1.0]}"], "safety_flags": []}, "metadata": {"difficulty": "medium", "validated": true, "risk_level": 2}}
{"id": "distance-proj-011", "source": "manual", "category": "command_gen", "input": {"user_message": "sudo small fireball", "server_context": {"server_type": "paper", "version": "1.21.x", "online_players": ["slingshooter08"]}}, "output": {"reasoning": "Small fireballs = blaze fireballs. Less destruction than regular fireballs.", "commands": ["summon minecraft:small_fireball ~ ~1 ^2 {Motion:[0.0,0.0,0.0]}"], "safety_flags": []}, "metadata": {"difficulty": "medium", "validated": true, "risk_level": 3}}
{"id": "distance-proj-012", "source": "manual", "category": "command_gen", "input": {"user_message": "sudo shoot an arrow", "server_context": {"server_type": "paper", "version": "1.21.x", "online_players": ["slingshooter08"]}}, "output": {"reasoning": "Arrows are entities with Motion. Need velocity in a direction to actually fly.", "commands": ["summon minecraft:arrow ~ ~1.5 ^2 {Motion:[0.0,0.1,2.0]}"], "safety_flags": []}, "metadata": {"difficulty": "medium", "validated": true, "risk_level": 3}}
{"id": "distance-proj-013", "source": "manual", "category": "command_gen", "input": {"user_message": "sudo throw a trident", "server_context": {"server_type": "paper", "version": "1.21.x", "online_players": ["slingshooter08"]}}, "output": {"reasoning": "Trident entity with forward motion.", "commands": ["summon minecraft:trident ~ ~1.5 ^2 {Motion:[0.0,0.1,2.0]}"], "safety_flags": []}, "metadata": {"difficulty": "medium", "validated": true, "risk_level": 3}}
{"id": "distance-proj-014", "source": "manual", "category": "info", "input": {"user_message": "sudo how far can I see", "server_context": {"server_type": "paper", "version": "1.21.x", "online_players": ["slingshooter08"]}}, "output": {"reasoning": "Render distance depends on server settings (default 10 chunks = 160 blocks). Mob spawn radius is 24-128 blocks depending on type. Players can see name tags at 64 blocks.", "commands": [], "safety_flags": []}, "metadata": {"difficulty": "medium", "validated": true, "risk_level": 3}}
{"id": "distance-proj-015", "source": "manual", "category": "info", "input": {"user_message": "sudo how far do mobs spawn", "server_context": {"server_type": "paper", "version": "1.21.x", "online_players": ["slingshooter08"]}}, "output": {"reasoning": "Hostile mobs spawn 24-128 blocks from player. Despawn beyond 128 blocks. Stop moving beyond 32 blocks. Skeletons shoot at 16 blocks. Zombies detect at 35 blocks.", "commands": [], "safety_flags": []}, "metadata": {"difficulty": "medium", "validated": true, "risk_level": 3}}
{"id": "distance-proj-016", "source": "manual", "category": "info", "input": {"user_message": "sudo how big is a creeper explosion", "server_context": {"server_type": "paper", "version": "1.21.x", "online_players": ["slingshooter08"]}}, "output": {"reasoning": "Creeper explosion power 3 (radius ~3-4 blocks). Charged creeper power 6. TNT power 4. Wither spawn power 7. End crystal power 6. Bed in nether power 5.", "commands": [], "safety_flags": []}, "metadata": {"difficulty": "medium", "validated": true, "risk_level": 3}}
{"id": "distance-proj-017", "source": "manual", "category": "command_gen", "input": {"user_message": "sudo spawn tnt with big explosion", "server_context": {"server_type": "paper", "version": "1.21.x", "online_players": ["slingshooter08"]}}, "output": {"reasoning": "TNT explosion power is fixed at 4 — cannot be changed via NBT. For bigger blasts, spawn multiple TNT or use fireball with custom ExplosionPower.", "commands": ["summon minecraft:tnt ~ ~ ~ {Fuse:80}"], "safety_flags": []}, "metadata": {"difficulty": "medium", "validated": true, "risk_level": 2}}
